42 lines
918 B
C++
42 lines
918 B
C++
/*
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* Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGfx/Forward.h>
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#include <LibGfx/Size.h>
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namespace Web::WebGL {
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class OpenGLContext {
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public:
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static OwnPtr<OpenGLContext> create(NonnullRefPtr<Gfx::SkiaBackendContext>);
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void notify_content_will_change();
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void clear_buffer_to_default_values();
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void allocate_painting_surface_if_needed();
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struct Impl;
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OpenGLContext(NonnullRefPtr<Gfx::SkiaBackendContext>, Impl);
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~OpenGLContext();
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void make_current();
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void set_size(Gfx::IntSize const&);
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RefPtr<Gfx::PaintingSurface> surface();
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Vector<String> get_supported_extensions();
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private:
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NonnullRefPtr<Gfx::SkiaBackendContext> m_skia_backend_context;
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Gfx::IntSize m_size;
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RefPtr<Gfx::PaintingSurface> m_painting_surface;
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NonnullOwnPtr<Impl> m_impl;
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};
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}
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