
This allows the painting subsystem to request a bitmap with the exact size needed for painting, instead of being limited to "just give me a bitmap" (which was perfectly enough for raster images, but not for vector graphics).
26 lines
602 B
C++
26 lines
602 B
C++
/*
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* Copyright (c) 2023, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGfx/Size.h>
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#include <LibWeb/PixelUnits.h>
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namespace Web::Layout {
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class ImageProvider {
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public:
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virtual ~ImageProvider() { }
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virtual Optional<CSSPixels> intrinsic_width() const = 0;
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virtual Optional<CSSPixels> intrinsic_height() const = 0;
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virtual Optional<float> intrinsic_aspect_ratio() const = 0;
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virtual RefPtr<Gfx::Bitmap const> current_image_bitmap(Gfx::IntSize) const = 0;
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virtual void set_visible_in_viewport(bool) = 0;
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};
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}
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