ladybird/Userland/Libraries/LibJS/Runtime/Object.h
Andreas Kling 6c6dbcfc36 LibJS: Rename Environment Records so they match the spec :^)
This patch makes the following name changes:

- ScopeObject => EnvironmentRecord
- LexicalEnvironment => DeclarativeEnvironmentRecord
- WithScope => ObjectEnvironmentRecord
2021-06-21 23:49:50 +02:00

197 lines
8.1 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2020-2021, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/HashMap.h>
#include <AK/String.h>
#include <LibJS/Forward.h>
#include <LibJS/Heap/Cell.h>
#include <LibJS/Runtime/IndexedProperties.h>
#include <LibJS/Runtime/MarkedValueList.h>
#include <LibJS/Runtime/PrimitiveString.h>
#include <LibJS/Runtime/PropertyName.h>
#include <LibJS/Runtime/Shape.h>
#include <LibJS/Runtime/Value.h>
namespace JS {
#define JS_OBJECT(class_, base_class) \
public: \
using Base = base_class; \
virtual const char* class_name() const override { return #class_; }
struct PropertyDescriptor {
PropertyAttributes attributes;
Value value;
Function* getter { nullptr };
Function* setter { nullptr };
static PropertyDescriptor from_dictionary(VM&, const Object&);
bool is_accessor_descriptor() const { return getter || setter; }
bool is_data_descriptor() const { return !(value.is_empty() && !attributes.has_writable()); }
bool is_generic_descriptor() const { return !is_accessor_descriptor() && !is_data_descriptor(); }
};
class Object : public Cell {
public:
static Object* create(GlobalObject&, Object* prototype);
explicit Object(Object& prototype);
explicit Object(Shape&);
virtual void initialize(GlobalObject&) override;
virtual ~Object();
enum class PropertyKind {
Key,
Value,
KeyAndValue,
};
enum class GetOwnPropertyReturnType {
All,
StringOnly,
SymbolOnly,
};
enum class PutOwnPropertyMode {
Put,
DefineProperty,
};
enum class IntegrityLevel {
Sealed,
Frozen,
};
Shape& shape() { return *m_shape; }
const Shape& shape() const { return *m_shape; }
GlobalObject& global_object() const { return *shape().global_object(); }
virtual Value get(const PropertyName&, Value receiver = {}, AllowSideEffects = AllowSideEffects::Yes) const;
Value get_without_side_effects(const PropertyName&) const;
virtual bool has_property(const PropertyName&) const;
bool has_own_property(const PropertyName&) const;
virtual bool put(const PropertyName&, Value, Value receiver = {});
Value get_own_property(const PropertyName&, Value receiver, AllowSideEffects = AllowSideEffects::Yes) const;
MarkedValueList get_own_properties(PropertyKind, bool only_enumerable_properties = false, GetOwnPropertyReturnType = GetOwnPropertyReturnType::All) const;
MarkedValueList get_enumerable_own_property_names(PropertyKind) const;
virtual Optional<PropertyDescriptor> get_own_property_descriptor(const PropertyName&) const;
Value get_own_property_descriptor_object(const PropertyName&) const;
virtual bool define_property(const StringOrSymbol& property_name, const Object& descriptor, bool throw_exceptions = true);
bool define_property(const PropertyName&, Value value, PropertyAttributes attributes = default_attributes, bool throw_exceptions = true);
bool define_property_without_transition(const PropertyName&, Value value, PropertyAttributes attributes = default_attributes, bool throw_exceptions = true);
bool define_accessor(const PropertyName&, Function* getter, Function* setter, PropertyAttributes attributes = default_attributes, bool throw_exceptions = true);
bool define_native_function(PropertyName const&, AK::Function<Value(VM&, GlobalObject&)>, i32 length = 0, PropertyAttributes attributes = default_attributes);
bool define_native_property(PropertyName const&, AK::Function<Value(VM&, GlobalObject&)> getter, AK::Function<void(VM&, GlobalObject&, Value)> setter, PropertyAttributes attributes = default_attributes);
bool define_native_accessor(PropertyName const&, AK::Function<Value(VM&, GlobalObject&)> getter, AK::Function<Value(VM&, GlobalObject&)> setter, PropertyAttributes attributes = default_attributes);
void define_properties(Value properties);
virtual bool delete_property(const PropertyName&);
virtual bool is_array() const { return false; }
virtual bool is_function() const { return false; }
virtual bool is_typed_array() const { return false; }
virtual bool is_string_object() const { return false; }
virtual bool is_global_object() const { return false; }
virtual bool is_proxy_object() const { return false; }
virtual bool is_native_function() const { return false; }
virtual bool is_declarative_environment_record() const { return false; }
// B.3.7 The [[IsHTMLDDA]] Internal Slot, https://tc39.es/ecma262/#sec-IsHTMLDDA-internal-slot
virtual bool is_htmldda() const { return false; }
virtual const char* class_name() const override { return "Object"; }
virtual void visit_edges(Cell::Visitor&) override;
virtual Object* prototype();
virtual const Object* prototype() const;
virtual bool set_prototype(Object* prototype);
bool has_prototype(const Object* prototype) const;
virtual bool is_extensible() const { return m_is_extensible; }
virtual bool prevent_extensions();
bool set_integrity_level(IntegrityLevel);
bool test_integrity_level(IntegrityLevel);
virtual Value value_of() const { return Value(const_cast<Object*>(this)); }
virtual Value ordinary_to_primitive(Value::PreferredType preferred_type) const;
Value get_direct(size_t index) const { return m_storage[index]; }
const IndexedProperties& indexed_properties() const { return m_indexed_properties; }
IndexedProperties& indexed_properties() { return m_indexed_properties; }
void set_indexed_property_elements(Vector<Value>&& values) { m_indexed_properties = IndexedProperties(move(values)); }
void install_error_cause(Value options);
[[nodiscard]] Value invoke_internal(const StringOrSymbol& property_name, Optional<MarkedValueList> arguments);
template<typename... Args>
[[nodiscard]] ALWAYS_INLINE Value invoke(const StringOrSymbol& property_name, Args... args)
{
if constexpr (sizeof...(Args) > 0) {
MarkedValueList arglist { heap() };
(..., arglist.append(move(args)));
return invoke(property_name, move(arglist));
}
return invoke(property_name);
}
void ensure_shape_is_unique();
void enable_transitions() { m_transitions_enabled = true; }
void disable_transitions() { m_transitions_enabled = false; }
template<typename T>
bool fast_is() const = delete;
protected:
enum class GlobalObjectTag { Tag };
enum class ConstructWithoutPrototypeTag { Tag };
explicit Object(GlobalObjectTag);
Object(ConstructWithoutPrototypeTag, GlobalObject&);
virtual Value get_by_index(u32 property_index, AllowSideEffects = AllowSideEffects::Yes) const;
virtual bool put_by_index(u32 property_index, Value);
private:
bool put_own_property(const StringOrSymbol& property_name, Value, PropertyAttributes attributes, PutOwnPropertyMode = PutOwnPropertyMode::Put, bool throw_exceptions = true);
bool put_own_property_by_index(u32 property_index, Value, PropertyAttributes attributes, PutOwnPropertyMode = PutOwnPropertyMode::Put, bool throw_exceptions = true);
Value call_native_property_getter(NativeProperty& property, Value this_value) const;
void call_native_property_setter(NativeProperty& property, Value this_value, Value) const;
void set_shape(Shape&);
bool m_is_extensible { true };
bool m_transitions_enabled { true };
Shape* m_shape { nullptr };
Vector<Value> m_storage;
IndexedProperties m_indexed_properties;
};
template<>
[[nodiscard]] ALWAYS_INLINE Value Object::invoke(const StringOrSymbol& property_name, MarkedValueList arguments) { return invoke_internal(property_name, move(arguments)); }
template<>
[[nodiscard]] ALWAYS_INLINE Value Object::invoke(const StringOrSymbol& property_name, Optional<MarkedValueList> arguments) { return invoke_internal(property_name, move(arguments)); }
template<>
[[nodiscard]] ALWAYS_INLINE Value Object::invoke(const StringOrSymbol& property_name) { return invoke(property_name, Optional<MarkedValueList> {}); }
}