
SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
45 lines
874 B
C++
45 lines
874 B
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/HashMap.h>
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#include <AK/String.h>
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namespace IPC {
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class Dictionary {
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public:
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Dictionary() { }
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Dictionary(const HashMap<String, String>& initial_entries)
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: m_entries(initial_entries)
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{
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}
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bool is_empty() const { return m_entries.is_empty(); }
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size_t size() const { return m_entries.size(); }
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void add(String key, String value)
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{
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m_entries.set(move(key), move(value));
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}
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template<typename Callback>
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void for_each_entry(Callback callback) const
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{
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for (auto& it : m_entries) {
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callback(it.key, it.value);
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}
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}
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const HashMap<String, String>& entries() const { return m_entries; }
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private:
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HashMap<String, String> m_entries;
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};
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}
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