ladybird/Userland/Libraries/LibGUI/EmojiInputDialog.cpp
Ben Wiederhake 6b7ce19161 Everywhere: Remove unused includes of LibC/stdlib.h
These instances were detected by searching for files that include
stdlib.h, but don't match the regex:

\\b(_abort|abort|abs|aligned_alloc|arc4random|arc4random_buf|arc4random_
uniform|atexit|atof|atoi|atol|atoll|bsearch|calloc|clearenv|div|div_t|ex
it|_Exit|EXIT_FAILURE|EXIT_SUCCESS|free|getenv|getprogname|grantpt|labs|
ldiv|ldiv_t|llabs|lldiv|lldiv_t|malloc|malloc_good_size|malloc_size|mble
n|mbstowcs|mbtowc|mkdtemp|mkstemp|mkstemps|mktemp|posix_memalign|posix_o
penpt|ptsname|ptsname_r|putenv|qsort|qsort_r|rand|RAND_MAX|random|reallo
c|realpath|secure_getenv|serenity_dump_malloc_stats|serenity_setenv|sete
nv|setprogname|srand|srandom|strtod|strtof|strtol|strtold|strtoll|strtou
l|strtoull|system|unlockpt|unsetenv|wcstombs|wctomb)\\b

(Without the linebreaks.)

This regex is pessimistic, so there might be more files that don't
actually use anything from the stdlib.

In theory, one might use LibCPP to detect things like this
automatically, but let's do this one step after another.
2023-01-02 20:27:20 -05:00

263 lines
8.6 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/FuzzyMatch.h>
#include <AK/LexicalPath.h>
#include <AK/QuickSort.h>
#include <AK/ScopeGuard.h>
#include <AK/StringBuilder.h>
#include <AK/StringUtils.h>
#include <AK/Utf32View.h>
#include <LibCore/DirIterator.h>
#include <LibGUI/Action.h>
#include <LibGUI/ActionGroup.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Button.h>
#include <LibGUI/EmojiInputDialog.h>
#include <LibGUI/EmojiInputDialogGML.h>
#include <LibGUI/Frame.h>
#include <LibGUI/ScrollableContainerWidget.h>
#include <LibGUI/TextBox.h>
#include <LibGUI/Toolbar.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/Font/Emoji.h>
namespace GUI {
struct EmojiCateogry {
Unicode::EmojiGroup group;
u32 emoji_code_point { 0 };
};
static constexpr auto s_emoji_groups = Array {
EmojiCateogry { Unicode::EmojiGroup::SmileysAndEmotion, 0x1F600 },
EmojiCateogry { Unicode::EmojiGroup::PeopleAndBody, 0x1FAF3 },
EmojiCateogry { Unicode::EmojiGroup::AnimalsAndNature, 0x1F33B },
EmojiCateogry { Unicode::EmojiGroup::FoodAndDrink, 0x1F355 },
EmojiCateogry { Unicode::EmojiGroup::TravelAndPlaces, 0x1F3D6 },
EmojiCateogry { Unicode::EmojiGroup::Activities, 0x1F3B3 },
EmojiCateogry { Unicode::EmojiGroup::Objects, 0x1F4E6 },
EmojiCateogry { Unicode::EmojiGroup::Symbols, 0x2764 },
EmojiCateogry { Unicode::EmojiGroup::Flags, 0x1F6A9 },
EmojiCateogry { Unicode::EmojiGroup::SerenityOS, 0x10CD0B },
};
static void resize_bitmap_if_needed(RefPtr<Gfx::Bitmap>& bitmap)
{
constexpr int max_icon_size = 12;
if ((bitmap->width() > max_icon_size) || (bitmap->height() > max_icon_size)) {
auto x_ratio = static_cast<float>(max_icon_size) / static_cast<float>(bitmap->width());
auto y_ratio = static_cast<float>(max_icon_size) / static_cast<float>(bitmap->height());
auto ratio = min(x_ratio, y_ratio);
bitmap = bitmap->scaled(ratio, ratio).release_value_but_fixme_should_propagate_errors();
}
}
class EmojiButton final : public Button {
C_OBJECT(EmojiButton);
private:
explicit EmojiButton(Vector<u32> emoji_code_points)
: Button()
, m_emoji_code_points(move(emoji_code_points))
{
}
virtual void paint_event(PaintEvent& event) override
{
if (m_first_paint_event) {
m_first_paint_event = false;
RefPtr<Gfx::Bitmap> bitmap = Gfx::Emoji::emoji_for_code_points(m_emoji_code_points);
VERIFY(bitmap);
resize_bitmap_if_needed(bitmap);
set_icon(move(bitmap));
}
Button::paint_event(event);
}
bool m_first_paint_event { true };
Vector<u32> m_emoji_code_points;
};
EmojiInputDialog::EmojiInputDialog(Window* parent_window)
: Dialog(parent_window)
, m_category_action_group(make<ActionGroup>())
{
auto& main_widget = set_main_widget<Frame>();
if (!main_widget.load_from_gml(emoji_input_dialog_gml))
VERIFY_NOT_REACHED();
set_window_type(GUI::WindowType::Popup);
set_window_mode(GUI::WindowMode::Modeless);
set_blocks_emoji_input(true);
resize(400, 300);
auto& scrollable_container = *main_widget.find_descendant_of_type_named<GUI::ScrollableContainerWidget>("scrollable_container"sv);
m_search_box = main_widget.find_descendant_of_type_named<GUI::TextBox>("search_box"sv);
m_toolbar = main_widget.find_descendant_of_type_named<GUI::Toolbar>("toolbar"sv);
m_emojis_widget = main_widget.find_descendant_of_type_named<GUI::Widget>("emojis"sv);
m_emojis = supported_emoji();
m_category_action_group->set_exclusive(true);
m_category_action_group->set_unchecking_allowed(true);
for (auto const& category : s_emoji_groups) {
auto name = Unicode::emoji_group_to_string(category.group);
auto tooltip = name.replace("&"sv, "&&"sv, ReplaceMode::FirstOnly);
RefPtr<Gfx::Bitmap> bitmap = Gfx::Emoji::emoji_for_code_point(category.emoji_code_point);
VERIFY(bitmap);
resize_bitmap_if_needed(bitmap);
auto set_filter_action = Action::create_checkable(
tooltip, bitmap, [this, group = category.group](auto& action) {
if (action.is_checked())
m_selected_category = group;
else
m_selected_category = {};
m_search_box->set_text({}, AllowCallback::No);
update_displayed_emoji();
},
this);
m_category_action_group->add_action(*set_filter_action);
m_toolbar->add_action(*set_filter_action);
}
scrollable_container.horizontal_scrollbar().set_visible(false);
update_displayed_emoji();
m_search_box->on_change = [this]() {
update_displayed_emoji();
};
m_search_box->on_return_pressed = [this]() {
select_first_displayed_emoji();
};
}
auto EmojiInputDialog::supported_emoji() -> Vector<Emoji>
{
constexpr int button_size = 20;
Vector<Emoji> emojis;
Core::DirIterator dt("/res/emoji", Core::DirIterator::SkipDots);
while (dt.has_next()) {
auto filename = dt.next_path();
auto lexical_path = LexicalPath(filename);
if (lexical_path.extension() != "png")
continue;
auto basename = lexical_path.basename();
if (!basename.starts_with("U+"sv))
continue;
basename = basename.substring_view(0, basename.length() - lexical_path.extension().length() - 1);
StringBuilder builder;
Vector<u32> code_points;
basename.for_each_split_view('_', SplitBehavior::Nothing, [&](auto segment) {
auto code_point = AK::StringUtils::convert_to_uint_from_hex<u32>(segment.substring_view(2));
VERIFY(code_point.has_value());
builder.append_code_point(*code_point);
code_points.append(*code_point);
});
auto text = builder.to_deprecated_string();
auto emoji = Unicode::find_emoji_for_code_points(code_points);
if (!emoji.has_value()) {
emoji = Unicode::Emoji {};
emoji->group = Unicode::EmojiGroup::Unknown;
emoji->display_order = NumericLimits<u32>::max();
}
auto button = EmojiButton::construct(move(code_points));
button->set_fixed_size(button_size, button_size);
button->set_button_style(Gfx::ButtonStyle::Coolbar);
button->on_click = [this, text](auto) {
m_selected_emoji_text = move(text);
done(ExecResult::OK);
};
if (!emoji->name.is_empty())
button->set_tooltip(emoji->name);
emojis.empend(move(button), emoji.release_value(), move(text));
}
quick_sort(emojis, [](auto const& lhs, auto const& rhs) {
return lhs.emoji.display_order < rhs.emoji.display_order;
});
return emojis;
}
void EmojiInputDialog::update_displayed_emoji()
{
ScopeGuard guard { [&] { m_emojis_widget->set_updates_enabled(true); } };
m_emojis_widget->set_updates_enabled(false);
m_emojis_widget->remove_all_children();
m_first_displayed_emoji = nullptr;
constexpr size_t columns = 18;
size_t rows = ceil_div(m_emojis.size(), columns);
size_t index = 0;
auto query = m_search_box->text();
for (size_t row = 0; row < rows && index < m_emojis.size(); ++row) {
auto& horizontal_container = m_emojis_widget->add<Widget>();
horizontal_container.set_preferred_height(SpecialDimension::Fit);
auto& horizontal_layout = horizontal_container.set_layout<HorizontalBoxLayout>();
horizontal_layout.set_spacing(0);
for (size_t column = 0; column < columns; ++column) {
bool found_match = false;
while (!found_match && (index < m_emojis.size())) {
auto& emoji = m_emojis[index++];
if (m_selected_category.has_value() && emoji.emoji.group != m_selected_category)
continue;
if (query.is_empty()) {
found_match = true;
} else if (!emoji.emoji.name.is_empty()) {
auto result = fuzzy_match(query, emoji.emoji.name);
found_match = result.score > 0;
}
if (found_match) {
horizontal_container.add_child(*emoji.button);
if (m_first_displayed_emoji == nullptr)
m_first_displayed_emoji = &emoji;
}
}
}
}
}
void EmojiInputDialog::select_first_displayed_emoji()
{
if (m_first_displayed_emoji == nullptr)
return;
m_selected_emoji_text = m_first_displayed_emoji->text;
done(ExecResult::OK);
}
}