ladybird/Userland/Libraries/LibSymbolClient/Client.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

41 lines
855 B
C++

/*
* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibIPC/ServerConnection.h>
#include <SymbolServer/SymbolClientEndpoint.h>
#include <SymbolServer/SymbolServerEndpoint.h>
namespace SymbolClient {
struct Symbol {
FlatPtr address { 0 };
String name {};
u32 offset { 0 };
String filename {};
u32 line_number { 0 };
};
Vector<Symbol> symbolicate_thread(pid_t pid, pid_t tid);
class Client
: public IPC::ServerConnection<SymbolClientEndpoint, SymbolServerEndpoint>
, public SymbolClientEndpoint {
C_OBJECT(Client);
public:
virtual void handshake() override;
Optional<Symbol> symbolicate(const String& path, FlatPtr address);
private:
Client();
virtual void handle(const Messages::SymbolClient::Dummy&) override;
};
}