ladybird/Userland/Libraries/LibIPC/ServerConnection.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

39 lines
1,010 B
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibIPC/Connection.h>
namespace IPC {
template<typename ClientEndpoint, typename ServerEndpoint>
class ServerConnection : public IPC::Connection<ClientEndpoint, ServerEndpoint> {
public:
ServerConnection(ClientEndpoint& local_endpoint, const StringView& address)
: Connection<ClientEndpoint, ServerEndpoint>(local_endpoint, Core::LocalSocket::construct())
{
// We want to rate-limit our clients
this->socket().set_blocking(true);
if (!this->socket().connect(Core::SocketAddress::local(address))) {
perror("connect");
VERIFY_NOT_REACHED();
}
VERIFY(this->socket().is_connected());
}
virtual void handshake() = 0;
virtual void die() override
{
// Override this function if you don't want your app to exit if it loses the connection.
exit(0);
}
};
}