
We currently only supported loading image data from an HTMLObjectElement node. This adds (some) support for non-image data. A big FIXME is to actually paint that data. We will need to make FrameBox and NestedBrowsingContextPaintable work with HTMLObjectElement for this (they currently only work with HTMLIFrameElement).
67 lines
2 KiB
C++
67 lines
2 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibCore/Forward.h>
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#include <LibGfx/Forward.h>
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#include <LibWeb/HTML/BrowsingContextContainer.h>
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#include <LibWeb/HTML/FormAssociatedElement.h>
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#include <LibWeb/HTML/HTMLElement.h>
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#include <LibWeb/Loader/ImageLoader.h>
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namespace Web::HTML {
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class HTMLObjectElement final
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: public BrowsingContextContainer
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, public FormAssociatedElement
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, public ResourceClient {
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FORM_ASSOCIATED_ELEMENT(BrowsingContextContainer, HTMLObjectElement)
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enum class Representation {
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Unknown,
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Image,
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NestedBrowsingContext,
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Children,
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};
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public:
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using WrapperType = Bindings::HTMLObjectElementWrapper;
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HTMLObjectElement(DOM::Document&, DOM::QualifiedName);
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virtual ~HTMLObjectElement() override;
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virtual void parse_attribute(const FlyString& name, const String& value) override;
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String data() const;
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void set_data(String const& data) { set_attribute(HTML::AttributeNames::data, data); }
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String type() const { return attribute(HTML::AttributeNames::type); }
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// ^FormAssociatedElement
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// https://html.spec.whatwg.org/multipage/forms.html#category-listed
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virtual bool is_listed() const override { return true; }
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private:
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virtual RefPtr<Layout::Node> create_layout_node(NonnullRefPtr<CSS::StyleProperties>) override;
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void queue_element_task_to_run_object_representation_steps();
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void run_object_representation_handler_steps(StringView resource_type);
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void run_object_representation_completed_steps();
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void run_object_representation_fallback_steps();
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void convert_resource_to_image();
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void update_layout_and_child_objects();
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// ^ResourceClient
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virtual void resource_did_load() override;
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virtual void resource_did_fail() override;
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Representation m_representation { Representation::Unknown };
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Optional<ImageLoader> m_image_loader;
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};
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}
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