ladybird/Userland/Libraries/LibJS/Runtime/AsyncFunctionConstructor.cpp
Idan Horowitz 681787de76 LibJS: Add support for async functions
This commit adds support for the most bare bones version of async
functions, support for async generator functions, async arrow functions
and await expressions are TODO.
2021-11-10 08:48:27 +00:00

60 lines
2.1 KiB
C++

/*
* Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Interpreter.h>
#include <LibJS/Runtime/AsyncFunctionConstructor.h>
#include <LibJS/Runtime/ECMAScriptFunctionObject.h>
#include <LibJS/Runtime/FunctionConstructor.h>
#include <LibJS/Runtime/FunctionObject.h>
#include <LibJS/Runtime/GlobalObject.h>
namespace JS {
AsyncFunctionConstructor::AsyncFunctionConstructor(GlobalObject& global_object)
: NativeFunction(vm().names.AsyncFunction.as_string(), *global_object.function_prototype())
{
}
void AsyncFunctionConstructor::initialize(GlobalObject& global_object)
{
auto& vm = this->vm();
NativeFunction::initialize(global_object);
// 27.7.2.2 AsyncFunction.prototype, https://tc39.es/ecma262/#sec-async-function-constructor-prototype
define_direct_property(vm.names.prototype, global_object.async_function_prototype(), 0);
define_direct_property(vm.names.length, Value(1), Attribute::Configurable);
}
// 27.7.1.1 AsyncFunction ( p1, p2, … , pn, body ), https://tc39.es/ecma262/#sec-async-function-constructor-arguments
ThrowCompletionOr<Value> AsyncFunctionConstructor::call()
{
return TRY(construct(*this));
}
// 27.7.1.1 AsyncFunction ( p1, p2, … , pn, body ), https://tc39.es/ecma262/#sec-async-function-constructor-arguments
ThrowCompletionOr<Object*> AsyncFunctionConstructor::construct(FunctionObject& new_target)
{
auto& vm = this->vm();
auto function = TRY(FunctionConstructor::create_dynamic_function_node(global_object(), new_target, FunctionKind::Async));
OwnPtr<Interpreter> local_interpreter;
Interpreter* interpreter = vm.interpreter_if_exists();
if (!interpreter) {
local_interpreter = Interpreter::create_with_existing_realm(*realm());
interpreter = local_interpreter.ptr();
}
VM::InterpreterExecutionScope scope(*interpreter);
auto result = function->execute(*interpreter, global_object());
if (auto* exception = vm.exception())
return throw_completion(exception->value());
VERIFY(result.is_object() && is<ECMAScriptFunctionObject>(result.as_object()));
return &result.as_object();
}
}