
This change implements a step from the document's destroy procedure in the specification, saying that all active timers should be cleared. By doing this, we also fix the leaking of a document in case where we have navigated away from a page that has scheduled timers that haven't yet been triggered.
50 lines
1.2 KiB
C++
50 lines
1.2 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibJS/Runtime/Object.h>
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#include <LibWeb/HTML/Timer.h>
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#include <LibWeb/HTML/Window.h>
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#include <LibWeb/Platform/Timer.h>
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namespace Web::HTML {
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JS::NonnullGCPtr<Timer> Timer::create(JS::Object& window_or_worker_global_scope, i32 milliseconds, Function<void()> callback, i32 id)
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{
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return window_or_worker_global_scope.heap().allocate_without_realm<Timer>(window_or_worker_global_scope, milliseconds, move(callback), id);
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}
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Timer::Timer(JS::Object& window_or_worker_global_scope, i32 milliseconds, Function<void()> callback, i32 id)
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: m_window_or_worker_global_scope(window_or_worker_global_scope)
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, m_callback(move(callback))
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, m_id(id)
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{
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m_timer = Platform::Timer::create_single_shot(milliseconds, [this] {
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m_callback();
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});
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}
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void Timer::visit_edges(Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_window_or_worker_global_scope.ptr());
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}
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Timer::~Timer()
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{
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VERIFY(!m_timer->is_active());
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}
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void Timer::start()
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{
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m_timer->start();
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}
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void Timer::stop()
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{
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m_timer->stop();
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}
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}
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