
Resulting in a massive rename across almost everywhere! Alongside the namespace change, we now have the following names: * JS::NonnullGCPtr -> GC::Ref * JS::GCPtr -> GC::Ptr * JS::HeapFunction -> GC::Function * JS::CellImpl -> GC::Cell * JS::Handle -> GC::Root
68 lines
2.1 KiB
C++
68 lines
2.1 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <andreas@ladybird.org>
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* Copyright (c) 2021, Tobias Christiansen <tobyase@serenityos.org>
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* Copyright (c) 2021-2023, Sam Atkins <atkinssj@serenityos.org>
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* Copyright (c) 2022-2023, MacDue <macdue@dueutil.tech>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGC/Root.h>
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#include <LibJS/Heap/Cell.h>
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#include <LibURL/URL.h>
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#include <LibWeb/CSS/Enums.h>
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#include <LibWeb/CSS/StyleValues/AbstractImageStyleValue.h>
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#include <LibWeb/HTML/SharedResourceRequest.h>
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namespace Web::CSS {
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class ImageStyleValue final
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: public AbstractImageStyleValue
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, public Weakable<ImageStyleValue> {
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public:
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static ValueComparingNonnullRefPtr<ImageStyleValue> create(URL::URL const& url)
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{
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return adopt_ref(*new (nothrow) ImageStyleValue(url));
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}
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virtual ~ImageStyleValue() override;
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void visit_edges(JS::Cell::Visitor& visitor) const;
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virtual String to_string() const override;
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virtual bool equals(CSSStyleValue const& other) const override;
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virtual void load_any_resources(DOM::Document&) override;
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Optional<CSSPixels> natural_width() const override;
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Optional<CSSPixels> natural_height() const override;
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Optional<CSSPixelFraction> natural_aspect_ratio() const override;
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virtual bool is_paintable() const override;
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void paint(PaintContext& context, DevicePixelRect const& dest_rect, CSS::ImageRendering image_rendering) const override;
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virtual Optional<Gfx::Color> color_if_single_pixel_bitmap() const override;
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Gfx::ImmutableBitmap const* current_frame_bitmap(DevicePixelRect const& dest_rect) const;
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Function<void()> on_animate;
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GC::Ptr<HTML::DecodedImageData> image_data() const;
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private:
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ImageStyleValue(URL::URL const&);
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GC::Ptr<HTML::SharedResourceRequest> m_resource_request;
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void animate();
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Gfx::ImmutableBitmap const* bitmap(size_t frame_index, Gfx::IntSize = {}) const;
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URL::URL m_url;
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WeakPtr<DOM::Document> m_document;
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size_t m_current_frame_index { 0 };
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size_t m_loops_completed { 0 };
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GC::Ptr<Platform::Timer> m_timer;
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};
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}
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