ladybird/Libraries/LibJS/Runtime/SymbolConstructor.cpp
Andreas Kling 64513f3c23 LibJS: Move native objects towards two-pass construction
To make sure that everything is set up correctly in objects before we
start adding properties to them, we split cell allocation into 3 steps:

1. Allocate a cell of appropriate size from the Heap
2. Call the C++ constructor on the cell
3. Call initialize() on the constructed object

The job of initialize() is to define all the initial properties.
Doing it in a second pass guarantees that the Object has a valid Shape
and can find its own GlobalObject.
2020-06-20 15:46:30 +02:00

109 lines
4.3 KiB
C++

/*
* Copyright (c) 2020, Matthew Olsson <matthewcolsson@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <LibJS/Interpreter.h>
#include <LibJS/Runtime/Error.h>
#include <LibJS/Runtime/GlobalObject.h>
#include <LibJS/Runtime/SymbolConstructor.h>
#include <LibJS/Runtime/SymbolObject.h>
namespace JS {
SymbolConstructor::SymbolConstructor(GlobalObject& global_object)
: NativeFunction("Symbol", *global_object.function_prototype())
{
}
void SymbolConstructor::initialize(Interpreter& interpreter, GlobalObject& global_object)
{
define_property("prototype", global_object.symbol_prototype(), 0);
define_property("length", Value(0), Attribute::Configurable);
define_native_function("for", for_, 1, Attribute::Writable | Attribute::Configurable);
define_native_function("keyFor", key_for, 1, Attribute::Writable | Attribute::Configurable);
SymbolObject::initialize_well_known_symbols(interpreter);
define_property("iterator", SymbolObject::well_known_iterator(), 0);
define_property("asyncIterator", SymbolObject::well_known_async_terator(), 0);
define_property("match", SymbolObject::well_known_match(), 0);
define_property("matchAll", SymbolObject::well_known_match_all(), 0);
define_property("replace", SymbolObject::well_known_replace(), 0);
define_property("search", SymbolObject::well_known_search(), 0);
define_property("split", SymbolObject::well_known_split(), 0);
define_property("hasInstance", SymbolObject::well_known_has_instance(), 0);
define_property("isConcatSpreadable", SymbolObject::well_known_is_concat_spreadable(), 0);
define_property("unscopables", SymbolObject::well_known_unscopables(), 0);
define_property("species", SymbolObject::well_known_species(), 0);
define_property("toPrimitive", SymbolObject::well_known_to_primtive(), 0);
define_property("toStringTag", SymbolObject::well_known_to_string_tag(), 0);
}
SymbolConstructor::~SymbolConstructor()
{
}
Value SymbolConstructor::call(Interpreter& interpreter)
{
if (!interpreter.argument_count())
return js_symbol(interpreter, "", false);
return js_symbol(interpreter, interpreter.argument(0).to_string(interpreter), false);
}
Value SymbolConstructor::construct(Interpreter& interpreter)
{
interpreter.throw_exception<TypeError>(ErrorType::NotACtor, "Symbol");
return {};
}
JS_DEFINE_NATIVE_FUNCTION(SymbolConstructor::for_)
{
String description;
if (!interpreter.argument_count()) {
description = "undefined";
} else {
description = interpreter.argument(0).to_string(interpreter);
}
return SymbolObject::get_global(interpreter, description);
}
JS_DEFINE_NATIVE_FUNCTION(SymbolConstructor::key_for)
{
auto argument = interpreter.argument(0);
if (!argument.is_symbol()) {
interpreter.throw_exception<TypeError>(ErrorType::NotASymbol, argument.to_string_without_side_effects().characters());
return {};
}
auto& symbol = argument.as_symbol();
if (symbol.is_global())
return js_string(interpreter, symbol.description());
return js_undefined();
}
}