ladybird/Libraries/LibWeb/Layout/LayoutDocument.cpp
Andreas Kling 62615dfc31 LibWeb: Add LayoutNode::frame() reference getter
Any live layout tree always has a corresponding live Frame, as we will
never create a layout tree for a frameless document.
2020-06-14 16:45:45 +02:00

80 lines
3.1 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <LibWeb/Dump.h>
#include <LibWeb/Frame/Frame.h>
#include <LibWeb/Layout/LayoutDocument.h>
#include <LibWeb/Layout/LayoutImage.h>
#include <LibWeb/Layout/LayoutWidget.h>
namespace Web {
LayoutDocument::LayoutDocument(const Document& document, NonnullRefPtr<StyleProperties> style)
: LayoutBlock(&document, move(style))
{
}
LayoutDocument::~LayoutDocument()
{
}
void LayoutDocument::layout(LayoutMode layout_mode)
{
set_width(frame().size().width());
LayoutNode::layout(layout_mode);
ASSERT(!children_are_inline());
float lowest_bottom = 0;
for_each_child([&](auto& child) {
ASSERT(is<LayoutBlock>(child));
auto& child_block = to<LayoutBlock>(child);
lowest_bottom = max(lowest_bottom, child_block.absolute_rect().bottom());
});
set_height(lowest_bottom);
layout_absolutely_positioned_descendants();
// FIXME: This is a total hack. Make sure any GUI::Widgets are moved into place after layout.
// We should stop embedding GUI::Widgets entirely, since that won't work out-of-process.
for_each_in_subtree_of_type<LayoutWidget>([&](auto& widget) {
widget.update_widget();
return IterationDecision::Continue;
});
}
void LayoutDocument::did_set_viewport_rect(Badge<Frame>, const Gfx::IntRect& a_viewport_rect)
{
Gfx::FloatRect viewport_rect(a_viewport_rect.x(), a_viewport_rect.y(), a_viewport_rect.width(), a_viewport_rect.height());
for_each_in_subtree_of_type<LayoutImage>([&](auto& layout_image) {
if (is<HTMLImageElement>(layout_image.node()))
const_cast<HTMLImageElement&>(to<HTMLImageElement>(layout_image.node())).set_visible_in_viewport({}, viewport_rect.intersects(layout_image.absolute_rect()));
return IterationDecision::Continue;
});
}
}