
SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
46 lines
1.1 KiB
C++
46 lines
1.1 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/DOM/Position.h>
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#include <LibWeb/DOM/Range.h>
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#include <LibWeb/Layout/LayoutPosition.h>
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namespace Web::Layout {
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DOM::Position LayoutPosition::to_dom_position() const
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{
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if (!layout_node)
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return {};
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// FIXME: Verify that there are no shenanigans going on.
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return { const_cast<DOM::Node&>(*layout_node->dom_node()), (unsigned)index_in_node };
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}
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LayoutRange LayoutRange::normalized() const
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{
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if (!is_valid())
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return {};
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if (m_start.layout_node == m_end.layout_node) {
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if (m_start.index_in_node < m_end.index_in_node)
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return *this;
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return { m_end, m_start };
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}
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if (m_start.layout_node->is_before(*m_end.layout_node))
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return *this;
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return { m_end, m_start };
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}
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NonnullRefPtr<DOM::Range> LayoutRange::to_dom_range() const
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{
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VERIFY(is_valid());
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auto start = m_start.to_dom_position();
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auto end = m_end.to_dom_position();
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return DOM::Range::create(*start.node(), start.offset(), *end.node(), end.offset());
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}
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}
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