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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
35 lines
683 B
C++
35 lines
683 B
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/ByteBuffer.h>
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#include <AK/Optional.h>
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#include <AK/String.h>
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#include <AK/StringView.h>
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namespace AK {
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constexpr u8 decode_hex_digit(char digit)
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{
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if (digit >= '0' && digit <= '9')
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return digit - '0';
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if (digit >= 'a' && digit <= 'f')
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return 10 + (digit - 'a');
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if (digit >= 'A' && digit <= 'F')
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return 10 + (digit - 'A');
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return 255;
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}
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Optional<ByteBuffer> decode_hex(const StringView&);
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String encode_hex(ReadonlyBytes);
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}
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using AK::decode_hex;
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using AK::decode_hex_digit;
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using AK::encode_hex;
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