ladybird/Userland/Libraries/LibJS/Runtime/ConsoleObject.h
Linus Groh 5dd5896588 LibJS+LibWeb: Replace GlobalObject with Realm in initialize() functions
This is a continuation of the previous commit.

Calling initialize() is the first thing that's done after allocating a
cell on the JS heap - and in the common case of allocating an object,
that's where properties are assigned and intrinsics occasionally
accessed.
Since those are supposed to live on the realm eventually, this is
another step into that direction.
2022-08-23 13:58:30 +01:00

40 lines
1 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/Object.h>
namespace JS {
class ConsoleObject final : public Object {
JS_OBJECT(ConsoleObject, Object);
public:
explicit ConsoleObject(Realm&);
virtual void initialize(Realm&) override;
virtual ~ConsoleObject() override = default;
private:
JS_DECLARE_NATIVE_FUNCTION(log);
JS_DECLARE_NATIVE_FUNCTION(debug);
JS_DECLARE_NATIVE_FUNCTION(info);
JS_DECLARE_NATIVE_FUNCTION(warn);
JS_DECLARE_NATIVE_FUNCTION(error);
JS_DECLARE_NATIVE_FUNCTION(trace);
JS_DECLARE_NATIVE_FUNCTION(count);
JS_DECLARE_NATIVE_FUNCTION(count_reset);
JS_DECLARE_NATIVE_FUNCTION(clear);
JS_DECLARE_NATIVE_FUNCTION(assert_);
JS_DECLARE_NATIVE_FUNCTION(group);
JS_DECLARE_NATIVE_FUNCTION(group_collapsed);
JS_DECLARE_NATIVE_FUNCTION(group_end);
JS_DECLARE_NATIVE_FUNCTION(time);
JS_DECLARE_NATIVE_FUNCTION(time_log);
JS_DECLARE_NATIVE_FUNCTION(time_end);
};
}