ladybird/Userland/Libraries/LibJS/Runtime/SymbolObject.h
Linus Groh 6e19ab2bbc AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
2022-12-06 08:54:33 +01:00

36 lines
784 B
C++

/*
* Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/Object.h>
#include <LibJS/Runtime/Symbol.h>
namespace JS {
class SymbolObject : public Object {
JS_OBJECT(SymbolObject, Object);
public:
static SymbolObject* create(Realm&, Symbol&);
virtual ~SymbolObject() override = default;
Symbol& primitive_symbol() { return m_symbol; }
Symbol const& primitive_symbol() const { return m_symbol; }
DeprecatedString description() const { return m_symbol.description(); }
bool is_global() const { return m_symbol.is_global(); }
private:
SymbolObject(Symbol&, Object& prototype);
virtual void visit_edges(Visitor&) override;
Symbol& m_symbol;
};
}