ladybird/Userland/Libraries/LibJS/Runtime/AsyncFromSyncIterator.cpp
Linus Groh 50428ea8d2 LibJS: Move intrinsics to the realm
Intrinsics, i.e. mostly constructor and prototype objects, but also
things like empty and new object shape now live on a new heap-allocated
JS::Intrinsics object, thus completing the long journey of taking all
the magic away from the global object.
This represents the Realm's [[Intrinsics]] slot in the spec and matches
its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of
architecture.

In the majority of cases it should now be possibly to fully allocate a
regular object without the global object existing, and in fact that's
what we do now - the realm is allocated before the global object, and
the intrinsics between both :^)
2022-08-27 11:29:10 +01:00

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C++

/*
* Copyright (c) 2021, David Tuin <davidot@serenityos.org>
* Copyright (c) 2022, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Runtime/AsyncFromSyncIterator.h>
#include <LibJS/Runtime/AsyncFromSyncIteratorPrototype.h>
#include <LibJS/Runtime/GlobalObject.h>
namespace JS {
AsyncFromSyncIterator* AsyncFromSyncIterator::create(Realm& realm, Iterator sync_iterator_record)
{
return realm.heap().allocate<AsyncFromSyncIterator>(realm, realm, sync_iterator_record);
}
AsyncFromSyncIterator::AsyncFromSyncIterator(Realm& realm, Iterator sync_iterator_record)
: Object(*realm.intrinsics().async_from_sync_iterator_prototype())
, m_sync_iterator_record(sync_iterator_record)
{
}
void AsyncFromSyncIterator::initialize(Realm& realm)
{
Object::initialize(realm);
}
void AsyncFromSyncIterator::visit_edges(Cell::Visitor& visitor)
{
Object::visit_edges(visitor);
visitor.visit(m_sync_iterator_record.iterator);
visitor.visit(m_sync_iterator_record.next_method);
}
}