ladybird/Userland/Libraries/LibGfx/ClassicWindowTheme.cpp
Andreas Kling 5d180d1f99 Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
2021-02-23 20:56:54 +01:00

261 lines
12 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <LibGfx/Bitmap.h>
#include <LibGfx/ClassicWindowTheme.h>
#include <LibGfx/FontDatabase.h>
#include <LibGfx/Painter.h>
#include <LibGfx/Palette.h>
#include <LibGfx/StylePainter.h>
namespace Gfx {
ClassicWindowTheme::ClassicWindowTheme()
{
}
ClassicWindowTheme::~ClassicWindowTheme()
{
}
Gfx::IntRect ClassicWindowTheme::title_bar_icon_rect(WindowType window_type, const IntRect& window_rect, const Palette& palette) const
{
if (window_type == WindowType::ToolWindow)
return {};
auto titlebar_rect = title_bar_rect(window_type, window_rect, palette);
Gfx::IntRect icon_rect {
titlebar_rect.x() + 2,
titlebar_rect.y(),
16,
16,
};
icon_rect.center_vertically_within(titlebar_rect);
icon_rect.move_by(0, 1);
return icon_rect;
}
Gfx::IntRect ClassicWindowTheme::title_bar_text_rect(WindowType window_type, const IntRect& window_rect, const Palette& palette) const
{
auto titlebar_rect = title_bar_rect(window_type, window_rect, palette);
auto titlebar_icon_rect = title_bar_icon_rect(window_type, window_rect, palette);
return {
titlebar_rect.x() + 3 + (titlebar_icon_rect.is_empty() ? 0 : (titlebar_icon_rect.width() + 2)),
titlebar_rect.y(),
titlebar_rect.width() - 5 - (titlebar_icon_rect.is_empty() ? 0 : (titlebar_icon_rect.width() + 2)),
titlebar_rect.height()
};
}
void ClassicWindowTheme::paint_normal_frame(Painter& painter, WindowState window_state, const IntRect& window_rect, const StringView& title_text, const Bitmap& icon, const Palette& palette, const IntRect& leftmost_button_rect) const
{
auto frame_rect = frame_rect_for_window(WindowType::Normal, window_rect, palette);
frame_rect.set_location({ 0, 0 });
Gfx::StylePainter::paint_window_frame(painter, frame_rect, palette);
auto& title_font = FontDatabase::default_bold_font();
auto titlebar_rect = title_bar_rect(WindowType::Normal, window_rect, palette);
auto titlebar_icon_rect = title_bar_icon_rect(WindowType::Normal, window_rect, palette);
auto titlebar_inner_rect = title_bar_text_rect(WindowType::Normal, window_rect, palette);
auto titlebar_title_rect = titlebar_inner_rect;
titlebar_title_rect.set_width(FontDatabase::default_bold_font().width(title_text));
auto [title_color, border_color, border_color2, stripes_color, shadow_color] = compute_frame_colors(window_state, palette);
painter.draw_line(titlebar_rect.bottom_left().translated(0, 1), titlebar_rect.bottom_right().translated(0, 1), palette.button());
painter.draw_line(titlebar_rect.bottom_left().translated(0, 2), titlebar_rect.bottom_right().translated(0, 2), palette.button());
painter.fill_rect_with_gradient(titlebar_rect, border_color, border_color2);
int stripe_right = leftmost_button_rect.left() - 3;
if (stripes_color.alpha() > 0) {
int stripe_left = titlebar_title_rect.right() + 5;
if (stripe_left && stripe_right && stripe_left < stripe_right) {
for (int i = 2; i <= titlebar_inner_rect.height() - 2; i += 2) {
painter.draw_line({ stripe_left, titlebar_inner_rect.y() + i }, { stripe_right, titlebar_inner_rect.y() + i }, stripes_color);
}
}
}
auto clipped_title_rect = titlebar_title_rect;
clipped_title_rect.set_width(stripe_right - clipped_title_rect.x());
if (!clipped_title_rect.is_empty()) {
painter.draw_text(clipped_title_rect.translated(1, 2), title_text, title_font, Gfx::TextAlignment::CenterLeft, shadow_color, Gfx::TextElision::Right);
// FIXME: The translated(0, 1) wouldn't be necessary if we could center text based on its baseline.
painter.draw_text(clipped_title_rect.translated(0, 1), title_text, title_font, Gfx::TextAlignment::CenterLeft, title_color, Gfx::TextElision::Right);
}
painter.blit(titlebar_icon_rect.location(), icon, icon.rect());
}
void ClassicWindowTheme::paint_tool_window_frame(Painter& painter, WindowState window_state, const IntRect& window_rect, const StringView& title_text, const Palette& palette, const IntRect& leftmost_button_rect) const
{
auto frame_rect = frame_rect_for_window(WindowType::ToolWindow, window_rect, palette);
frame_rect.set_location({ 0, 0 });
Gfx::StylePainter::paint_window_frame(painter, frame_rect, palette);
auto& title_font = FontDatabase::default_bold_font();
auto titlebar_rect = title_bar_rect(WindowType::ToolWindow, window_rect, palette);
auto titlebar_inner_rect = title_bar_text_rect(WindowType::ToolWindow, window_rect, palette);
auto titlebar_title_rect = titlebar_inner_rect;
titlebar_title_rect.set_width(FontDatabase::default_bold_font().width(title_text));
auto [title_color, border_color, border_color2, stripes_color, shadow_color] = compute_frame_colors(window_state, palette);
painter.draw_line(titlebar_rect.bottom_left().translated(0, 1), titlebar_rect.bottom_right().translated(0, 1), palette.button());
painter.draw_line(titlebar_rect.bottom_left().translated(0, 2), titlebar_rect.bottom_right().translated(0, 2), palette.button());
painter.fill_rect_with_gradient(titlebar_rect, border_color, border_color2);
int stripe_right = leftmost_button_rect.left() - 3;
auto clipped_title_rect = titlebar_title_rect;
clipped_title_rect.set_width(stripe_right - clipped_title_rect.x());
if (!clipped_title_rect.is_empty()) {
painter.draw_text(clipped_title_rect.translated(1, 2), title_text, title_font, Gfx::TextAlignment::CenterLeft, shadow_color, Gfx::TextElision::Right);
// FIXME: The translated(0, 1) wouldn't be necessary if we could center text based on its baseline.
painter.draw_text(clipped_title_rect.translated(0, 1), title_text, title_font, Gfx::TextAlignment::CenterLeft, title_color, Gfx::TextElision::Right);
}
}
IntRect ClassicWindowTheme::title_bar_rect(WindowType window_type, const IntRect& window_rect, const Palette& palette) const
{
auto& title_font = FontDatabase::default_bold_font();
auto window_titlebar_height = title_bar_height(window_type, palette);
// FIXME: The top of the titlebar doesn't get redrawn properly if this padding is different
int total_vertical_padding = title_font.glyph_height() - 1;
if (window_type == WindowType::Notification)
return { window_rect.width() + 3, total_vertical_padding / 2 - 1, window_titlebar_height, window_rect.height() };
return { 4, 4, window_rect.width(), window_titlebar_height };
}
ClassicWindowTheme::FrameColors ClassicWindowTheme::compute_frame_colors(WindowState state, const Palette& palette) const
{
switch (state) {
case WindowState::Highlighted:
return { palette.highlight_window_title(), palette.highlight_window_border1(), palette.highlight_window_border2(), palette.highlight_window_title_stripes(), palette.highlight_window_title_shadow() };
case WindowState::Moving:
return { palette.moving_window_title(), palette.moving_window_border1(), palette.moving_window_border2(), palette.moving_window_title_stripes(), palette.moving_window_title_shadow() };
case WindowState::Active:
return { palette.active_window_title(), palette.active_window_border1(), palette.active_window_border2(), palette.active_window_title_stripes(), palette.active_window_title_shadow() };
case WindowState::Inactive:
return { palette.inactive_window_title(), palette.inactive_window_border1(), palette.inactive_window_border2(), palette.inactive_window_title_stripes(), palette.inactive_window_title_shadow() };
default:
VERIFY_NOT_REACHED();
}
}
void ClassicWindowTheme::paint_notification_frame(Painter& painter, const IntRect& window_rect, const Palette& palette, const IntRect& close_button_rect) const
{
auto frame_rect = frame_rect_for_window(WindowType::Notification, window_rect, palette);
frame_rect.set_location({ 0, 0 });
Gfx::StylePainter::paint_window_frame(painter, frame_rect, palette);
auto titlebar_rect = title_bar_rect(WindowType::Notification, window_rect, palette);
painter.fill_rect_with_gradient(Gfx::Orientation::Vertical, titlebar_rect, palette.active_window_border1(), palette.active_window_border2());
if (palette.active_window_title_stripes().alpha() > 0) {
int stripe_top = close_button_rect.bottom() + 4;
int stripe_bottom = window_rect.height() - 3;
if (stripe_top && stripe_bottom && stripe_top < stripe_bottom) {
for (int i = 2; i <= palette.window_title_height() - 2; i += 2) {
painter.draw_line({ titlebar_rect.x() + i, stripe_top }, { titlebar_rect.x() + i, stripe_bottom }, palette.active_window_title_stripes());
}
}
}
}
IntRect ClassicWindowTheme::frame_rect_for_window(WindowType window_type, const IntRect& window_rect, const Gfx::Palette& palette) const
{
auto window_titlebar_height = title_bar_height(window_type, palette);
switch (window_type) {
case WindowType::Normal:
case WindowType::ToolWindow:
return {
window_rect.x() - 4,
window_rect.y() - window_titlebar_height - 6,
window_rect.width() + 8,
window_rect.height() + 10 + window_titlebar_height
};
case WindowType::Notification:
return {
window_rect.x() - 3,
window_rect.y() - 3,
window_rect.width() + 6 + window_titlebar_height,
window_rect.height() + 6
};
default:
return window_rect;
}
}
Vector<IntRect> ClassicWindowTheme::layout_buttons(WindowType window_type, const IntRect& window_rect, const Palette& palette, size_t buttons) const
{
int window_button_width = palette.window_title_button_width();
int window_button_height = palette.window_title_button_height();
int pos;
Vector<IntRect> button_rects;
if (window_type == WindowType::Notification)
pos = title_bar_rect(window_type, window_rect, palette).top() + 2;
else
pos = title_bar_text_rect(window_type, window_rect, palette).right() + 1;
for (size_t i = 0; i < buttons; i++) {
if (window_type == WindowType::Notification) {
// The button height & width have to be equal or it leaks out of its area
Gfx::IntRect rect { 0, pos, window_button_height, window_button_height };
rect.center_horizontally_within(title_bar_rect(window_type, window_rect, palette));
button_rects.append(rect);
pos += window_button_height;
} else {
pos -= window_button_width;
Gfx::IntRect rect { pos, 0, window_button_width, window_button_height };
rect.center_vertically_within(title_bar_text_rect(window_type, window_rect, palette));
button_rects.append(rect);
}
}
return button_rects;
}
int ClassicWindowTheme::title_bar_height(WindowType window_type, const Palette& palette) const
{
auto& title_font = FontDatabase::default_bold_font();
switch (window_type) {
case WindowType::Normal:
case WindowType::Notification:
return max(palette.window_title_height(), title_font.glyph_height() + 8);
case WindowType::ToolWindow:
return max(palette.window_title_height() - 4, title_font.glyph_height() + 4);
default:
return 0;
}
}
}