221 lines
9.1 KiB
C++
221 lines
9.1 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2020-2023, Linus Groh <linusg@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Badge.h>
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#include <AK/HashMap.h>
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#include <AK/StringView.h>
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#include <LibJS/Forward.h>
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#include <LibJS/Heap/Cell.h>
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#include <LibJS/Heap/MarkedVector.h>
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#include <LibJS/Runtime/Completion.h>
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#include <LibJS/Runtime/IndexedProperties.h>
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#include <LibJS/Runtime/PrimitiveString.h>
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#include <LibJS/Runtime/PrivateEnvironment.h>
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#include <LibJS/Runtime/PropertyDescriptor.h>
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#include <LibJS/Runtime/PropertyKey.h>
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#include <LibJS/Runtime/Shape.h>
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#include <LibJS/Runtime/Value.h>
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#include <LibJS/SafeFunction.h>
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namespace JS {
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#define JS_OBJECT(class_, base_class) JS_CELL(class_, base_class)
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struct PrivateElement {
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enum class Kind {
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Field,
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Method,
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Accessor
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};
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PrivateName key;
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Kind kind { Kind::Field };
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Value value;
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};
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class Object : public Cell {
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JS_CELL(Object, Cell);
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public:
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static NonnullGCPtr<Object> create(Realm&, Object* prototype);
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virtual ThrowCompletionOr<void> initialize(Realm&) override;
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virtual ~Object();
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enum class PropertyKind {
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Key,
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Value,
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KeyAndValue,
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};
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enum class IntegrityLevel {
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Sealed,
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Frozen,
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};
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enum class ShouldThrowExceptions {
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No,
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Yes,
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};
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// Please DO NOT make up your own non-standard methods unless you
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// have a very good reason to do so. If any object abstract
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// operation from the spec is missing, add it instead.
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// Functionality for implementation details like shapes and
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// property storage are obviously exempt from this rule :^)
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//
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// Methods named [[Foo]]() in the spec are named internal_foo()
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// here, as they are "The [[Foo]] internal method of a ... object".
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// They must be virtual and may be overridden. All other methods
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// follow the regular PascalCase name converted to camel_case
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// naming convention and must not be virtual.
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// 7.1 Type Conversion, https://tc39.es/ecma262/#sec-type-conversion
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ThrowCompletionOr<Value> ordinary_to_primitive(Value::PreferredType preferred_type) const;
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// 7.2 Testing and Comparison Operations, https://tc39.es/ecma262/#sec-testing-and-comparison-operations
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ThrowCompletionOr<bool> is_extensible() const;
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// 7.3 Operations on Objects, https://tc39.es/ecma262/#sec-operations-on-objects
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ThrowCompletionOr<Value> get(PropertyKey const&) const;
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ThrowCompletionOr<void> set(PropertyKey const&, Value, ShouldThrowExceptions);
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ThrowCompletionOr<bool> create_data_property(PropertyKey const&, Value);
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void create_method_property(PropertyKey const&, Value);
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ThrowCompletionOr<bool> create_data_property_or_throw(PropertyKey const&, Value);
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void create_non_enumerable_data_property_or_throw(PropertyKey const&, Value);
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ThrowCompletionOr<void> define_property_or_throw(PropertyKey const&, PropertyDescriptor const&);
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ThrowCompletionOr<void> delete_property_or_throw(PropertyKey const&);
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ThrowCompletionOr<bool> has_property(PropertyKey const&) const;
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ThrowCompletionOr<bool> has_own_property(PropertyKey const&) const;
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ThrowCompletionOr<bool> set_integrity_level(IntegrityLevel);
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ThrowCompletionOr<bool> test_integrity_level(IntegrityLevel) const;
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ThrowCompletionOr<MarkedVector<Value>> enumerable_own_property_names(PropertyKind kind) const;
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ThrowCompletionOr<void> copy_data_properties(VM&, Value source, HashTable<PropertyKey> const& seen_names);
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PrivateElement* private_element_find(PrivateName const& name);
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ThrowCompletionOr<void> private_field_add(PrivateName const& name, Value value);
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ThrowCompletionOr<void> private_method_or_accessor_add(PrivateElement element);
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ThrowCompletionOr<Value> private_get(PrivateName const& name);
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ThrowCompletionOr<void> private_set(PrivateName const& name, Value value);
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ThrowCompletionOr<void> define_field(ClassFieldDefinition const&);
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ThrowCompletionOr<void> initialize_instance_elements(ECMAScriptFunctionObject& constructor);
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// 10.1 Ordinary Object Internal Methods and Internal Slots, https://tc39.es/ecma262/#sec-ordinary-object-internal-methods-and-internal-slots
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virtual ThrowCompletionOr<Object*> internal_get_prototype_of() const;
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virtual ThrowCompletionOr<bool> internal_set_prototype_of(Object* prototype);
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virtual ThrowCompletionOr<bool> internal_is_extensible() const;
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virtual ThrowCompletionOr<bool> internal_prevent_extensions();
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virtual ThrowCompletionOr<Optional<PropertyDescriptor>> internal_get_own_property(PropertyKey const&) const;
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virtual ThrowCompletionOr<bool> internal_define_own_property(PropertyKey const&, PropertyDescriptor const&);
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virtual ThrowCompletionOr<bool> internal_has_property(PropertyKey const&) const;
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virtual ThrowCompletionOr<Value> internal_get(PropertyKey const&, Value receiver) const;
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virtual ThrowCompletionOr<bool> internal_set(PropertyKey const&, Value value, Value receiver);
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virtual ThrowCompletionOr<bool> internal_delete(PropertyKey const&);
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virtual ThrowCompletionOr<MarkedVector<Value>> internal_own_property_keys() const;
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ThrowCompletionOr<bool> ordinary_set_with_own_descriptor(PropertyKey const&, Value, Value, Optional<PropertyDescriptor>);
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// 10.4.7 Immutable Prototype Exotic Objects, https://tc39.es/ecma262/#sec-immutable-prototype-exotic-objects
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ThrowCompletionOr<bool> set_immutable_prototype(Object* prototype);
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// 20.1 Object Objects, https://tc39.es/ecma262/#sec-object-objects
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ThrowCompletionOr<Object*> define_properties(Value properties);
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// 14.7.5 The for-in, for-of, and for-await-of Statements
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Optional<Completion> enumerate_object_properties(Function<Optional<Completion>(Value)>) const;
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// Implementation-specific storage abstractions
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Optional<ValueAndAttributes> storage_get(PropertyKey const&) const;
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bool storage_has(PropertyKey const&) const;
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void storage_set(PropertyKey const&, ValueAndAttributes const&);
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void storage_delete(PropertyKey const&);
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// Non-standard methods
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Value get_without_side_effects(PropertyKey const&) const;
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void define_direct_property(PropertyKey const& property_key, Value value, PropertyAttributes attributes) { storage_set(property_key, { value, attributes }); };
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void define_direct_accessor(PropertyKey const&, FunctionObject* getter, FunctionObject* setter, PropertyAttributes attributes);
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using IntrinsicAccessor = Value (*)(Realm&);
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virtual void define_intrinsic_accessor(PropertyKey const&, PropertyAttributes attributes, IntrinsicAccessor accessor);
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void define_native_function(Realm&, PropertyKey const&, SafeFunction<ThrowCompletionOr<Value>(VM&)>, i32 length, PropertyAttributes attributes);
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void define_native_accessor(Realm&, PropertyKey const&, SafeFunction<ThrowCompletionOr<Value>(VM&)> getter, SafeFunction<ThrowCompletionOr<Value>(VM&)> setter, PropertyAttributes attributes);
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virtual bool is_function() const { return false; }
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virtual bool is_typed_array() const { return false; }
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virtual bool is_string_object() const { return false; }
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virtual bool is_global_object() const { return false; }
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virtual bool is_proxy_object() const { return false; }
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virtual bool is_native_function() const { return false; }
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virtual bool is_ecmascript_function_object() const { return false; }
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// B.3.7 The [[IsHTMLDDA]] Internal Slot, https://tc39.es/ecma262/#sec-IsHTMLDDA-internal-slot
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virtual bool is_htmldda() const { return false; }
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bool has_parameter_map() const { return m_has_parameter_map; }
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void set_has_parameter_map() { m_has_parameter_map = true; }
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virtual void visit_edges(Cell::Visitor&) override;
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Value get_direct(size_t index) const { return m_storage[index]; }
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IndexedProperties const& indexed_properties() const { return m_indexed_properties; }
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IndexedProperties& indexed_properties() { return m_indexed_properties; }
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void set_indexed_property_elements(Vector<Value>&& values) { m_indexed_properties = IndexedProperties(move(values)); }
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Shape& shape() { return *m_shape; }
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Shape const& shape() const { return *m_shape; }
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void ensure_shape_is_unique();
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template<typename T>
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bool fast_is() const = delete;
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protected:
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enum class GlobalObjectTag { Tag };
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enum class ConstructWithoutPrototypeTag { Tag };
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enum class ConstructWithPrototypeTag { Tag };
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Object(GlobalObjectTag, Realm&);
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Object(ConstructWithoutPrototypeTag, Realm&);
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Object(Realm&, Object* prototype);
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Object(ConstructWithPrototypeTag, Object& prototype);
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explicit Object(Shape&);
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void set_prototype(Object*);
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// [[Extensible]]
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bool m_is_extensible { true };
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// [[ParameterMap]]
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bool m_has_parameter_map { false };
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private:
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void set_shape(Shape& shape) { m_shape = &shape; }
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Object* prototype() { return shape().prototype(); }
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Object const* prototype() const { return shape().prototype(); }
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GCPtr<Shape> m_shape;
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Vector<Value> m_storage;
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IndexedProperties m_indexed_properties;
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OwnPtr<Vector<PrivateElement>> m_private_elements; // [[PrivateElements]]
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};
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}
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