
Sometimes, pumping the event loop will cause new events to be generated. For example, an IPC message could be delivered which then dispatches a new event to be handled by the GUI. To the invoker of `EventLoop::pump()`, it is not obvious if any events were processed at all. Libraries like SDL2 might not have the opportunity to run the event loop often enough that events can be processed swiftly, since it might spend time doing other things. This can result in stuttering GUI interactions. This changes `EventLoop::pump()` to return the number of processed events. This functionality will be used by our SDL2 port in another PR.
800 lines
23 KiB
C++
800 lines
23 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Badge.h>
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#include <AK/Debug.h>
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#include <AK/Format.h>
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#include <AK/IDAllocator.h>
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#include <AK/JsonObject.h>
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#include <AK/JsonValue.h>
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#include <AK/NeverDestroyed.h>
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#include <AK/Singleton.h>
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#include <AK/TemporaryChange.h>
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#include <AK/Time.h>
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#include <LibCore/Event.h>
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#include <LibCore/EventLoop.h>
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#include <LibCore/LocalServer.h>
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#include <LibCore/LocalSocket.h>
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#include <LibCore/Notifier.h>
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#include <LibCore/Object.h>
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#include <LibThreading/Mutex.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <signal.h>
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#include <stdio.h>
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#include <string.h>
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#include <sys/select.h>
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#include <sys/socket.h>
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#include <sys/time.h>
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#include <time.h>
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#include <unistd.h>
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namespace Core {
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class InspectorServerConnection;
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[[maybe_unused]] static bool connect_to_inspector_server();
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struct EventLoopTimer {
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int timer_id { 0 };
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Time interval;
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Time fire_time;
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bool should_reload { false };
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TimerShouldFireWhenNotVisible fire_when_not_visible { TimerShouldFireWhenNotVisible::No };
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WeakPtr<Object> owner;
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void reload(const Time& now);
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bool has_expired(const Time& now) const;
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};
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struct EventLoop::Private {
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Threading::Mutex lock;
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};
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static EventLoop* s_main_event_loop;
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static Vector<EventLoop&>* s_event_loop_stack;
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static NeverDestroyed<IDAllocator> s_id_allocator;
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static HashMap<int, NonnullOwnPtr<EventLoopTimer>>* s_timers;
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static HashTable<Notifier*>* s_notifiers;
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int EventLoop::s_wake_pipe_fds[2];
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static RefPtr<InspectorServerConnection> s_inspector_server_connection;
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bool EventLoop::has_been_instantiated()
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{
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return s_main_event_loop;
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}
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class SignalHandlers : public RefCounted<SignalHandlers> {
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AK_MAKE_NONCOPYABLE(SignalHandlers);
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AK_MAKE_NONMOVABLE(SignalHandlers);
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public:
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SignalHandlers(int signo, void (*handle_signal)(int));
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~SignalHandlers();
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void dispatch();
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int add(Function<void(int)>&& handler);
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bool remove(int handler_id);
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bool is_empty() const
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{
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if (m_calling_handlers) {
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for (auto& handler : m_handlers_pending) {
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if (handler.value)
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return false; // an add is pending
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}
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}
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return m_handlers.is_empty();
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}
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bool have(int handler_id) const
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{
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if (m_calling_handlers) {
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auto it = m_handlers_pending.find(handler_id);
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if (it != m_handlers_pending.end()) {
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if (!it->value)
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return false; // a deletion is pending
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}
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}
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return m_handlers.contains(handler_id);
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}
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int m_signo;
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void (*m_original_handler)(int); // TODO: can't use sighandler_t?
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HashMap<int, Function<void(int)>> m_handlers;
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HashMap<int, Function<void(int)>> m_handlers_pending;
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bool m_calling_handlers { false };
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};
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struct SignalHandlersInfo {
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HashMap<int, NonnullRefPtr<SignalHandlers>> signal_handlers;
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int next_signal_id { 0 };
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};
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static Singleton<SignalHandlersInfo> s_signals;
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template<bool create_if_null = true>
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inline SignalHandlersInfo* signals_info()
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{
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return s_signals.ptr();
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}
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pid_t EventLoop::s_pid;
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class InspectorServerConnection : public Object {
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C_OBJECT(InspectorServerConnection)
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private:
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explicit InspectorServerConnection(RefPtr<LocalSocket> socket)
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: m_socket(move(socket))
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, m_client_id(s_id_allocator->allocate())
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{
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#ifdef __serenity__
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add_child(*m_socket);
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m_socket->on_ready_to_read = [this] {
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u32 length;
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int nread = m_socket->read((u8*)&length, sizeof(length));
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if (nread == 0) {
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dbgln_if(EVENTLOOP_DEBUG, "RPC client disconnected");
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shutdown();
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return;
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}
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VERIFY(nread == sizeof(length));
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auto request = m_socket->read(length);
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auto request_json = JsonValue::from_string(request);
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if (request_json.is_error() || !request_json.value().is_object()) {
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dbgln("RPC client sent invalid request");
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shutdown();
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return;
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}
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handle_request(request_json.value().as_object());
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};
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#else
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warnln("RPC Client constructed outside serenity, this is very likely a bug!");
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#endif
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}
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virtual ~InspectorServerConnection() override
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{
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if (auto inspected_object = m_inspected_object.strong_ref())
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inspected_object->decrement_inspector_count({});
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}
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public:
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void send_response(const JsonObject& response)
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{
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auto serialized = response.to_string();
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u32 length = serialized.length();
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m_socket->write((const u8*)&length, sizeof(length));
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m_socket->write(serialized);
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}
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void handle_request(const JsonObject& request)
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{
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auto type = request.get("type").as_string_or({});
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if (type.is_null()) {
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dbgln("RPC client sent request without type field");
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return;
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}
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if (type == "Identify") {
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JsonObject response;
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response.set("type", type);
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response.set("pid", getpid());
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#ifdef __serenity__
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char buffer[1024];
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if (get_process_name(buffer, sizeof(buffer)) >= 0) {
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response.set("process_name", buffer);
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} else {
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response.set("process_name", JsonValue());
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}
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#endif
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send_response(response);
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return;
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}
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if (type == "GetAllObjects") {
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JsonObject response;
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response.set("type", type);
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JsonArray objects;
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for (auto& object : Object::all_objects()) {
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JsonObject json_object;
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object.save_to(json_object);
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objects.append(move(json_object));
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}
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response.set("objects", move(objects));
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send_response(response);
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return;
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}
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if (type == "SetInspectedObject") {
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auto address = request.get("address").to_number<FlatPtr>();
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for (auto& object : Object::all_objects()) {
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if ((FlatPtr)&object == address) {
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if (auto inspected_object = m_inspected_object.strong_ref())
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inspected_object->decrement_inspector_count({});
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m_inspected_object = object;
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object.increment_inspector_count({});
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break;
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}
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}
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return;
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}
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if (type == "SetProperty") {
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auto address = request.get("address").to_number<FlatPtr>();
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for (auto& object : Object::all_objects()) {
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if ((FlatPtr)&object == address) {
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bool success = object.set_property(request.get("name").to_string(), request.get("value"));
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JsonObject response;
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response.set("type", "SetProperty");
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response.set("success", success);
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send_response(response);
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break;
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}
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}
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return;
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}
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if (type == "Disconnect") {
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shutdown();
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return;
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}
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}
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void shutdown()
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{
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s_id_allocator->deallocate(m_client_id);
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}
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private:
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RefPtr<LocalSocket> m_socket;
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WeakPtr<Object> m_inspected_object;
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int m_client_id { -1 };
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};
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EventLoop::EventLoop([[maybe_unused]] MakeInspectable make_inspectable)
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: m_private(make<Private>())
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{
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if (!s_event_loop_stack) {
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s_event_loop_stack = new Vector<EventLoop&>;
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s_timers = new HashMap<int, NonnullOwnPtr<EventLoopTimer>>;
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s_notifiers = new HashTable<Notifier*>;
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}
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if (!s_main_event_loop) {
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s_main_event_loop = this;
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s_pid = getpid();
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#if defined(SOCK_NONBLOCK)
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int rc = pipe2(s_wake_pipe_fds, O_CLOEXEC);
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#else
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int rc = pipe(s_wake_pipe_fds);
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fcntl(s_wake_pipe_fds[0], F_SETFD, FD_CLOEXEC);
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fcntl(s_wake_pipe_fds[1], F_SETFD, FD_CLOEXEC);
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#endif
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VERIFY(rc == 0);
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s_event_loop_stack->append(*this);
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#ifdef __serenity__
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if (getuid() != 0
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&& make_inspectable == MakeInspectable::Yes
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&& !s_inspector_server_connection) {
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if (!connect_to_inspector_server())
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dbgln("Core::EventLoop: Failed to connect to InspectorServer");
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}
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#endif
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}
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dbgln_if(EVENTLOOP_DEBUG, "{} Core::EventLoop constructed :)", getpid());
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}
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EventLoop::~EventLoop()
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{
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// NOTE: Pop the main event loop off of the stack when destroyed.
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if (this == s_main_event_loop) {
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s_event_loop_stack->take_last();
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s_main_event_loop = nullptr;
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}
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}
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bool connect_to_inspector_server()
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{
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#ifdef __serenity__
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auto socket = Core::LocalSocket::construct();
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if (!socket->connect(SocketAddress::local("/tmp/portal/inspectables")))
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return false;
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s_inspector_server_connection = InspectorServerConnection::construct(move(socket));
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return true;
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#else
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VERIFY_NOT_REACHED();
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#endif
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}
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EventLoop& EventLoop::main()
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{
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VERIFY(s_main_event_loop);
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return *s_main_event_loop;
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}
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EventLoop& EventLoop::current()
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{
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return s_event_loop_stack->last();
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}
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void EventLoop::quit(int code)
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{
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dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop::quit({})", code);
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m_exit_requested = true;
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m_exit_code = code;
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}
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void EventLoop::unquit()
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{
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dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop::unquit()");
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m_exit_requested = false;
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m_exit_code = 0;
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}
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struct EventLoopPusher {
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public:
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EventLoopPusher(EventLoop& event_loop)
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: m_event_loop(event_loop)
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{
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if (&m_event_loop != s_main_event_loop) {
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m_event_loop.take_pending_events_from(EventLoop::current());
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s_event_loop_stack->append(event_loop);
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}
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}
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~EventLoopPusher()
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{
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if (&m_event_loop != s_main_event_loop) {
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s_event_loop_stack->take_last();
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EventLoop::current().take_pending_events_from(m_event_loop);
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}
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}
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private:
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EventLoop& m_event_loop;
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};
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int EventLoop::exec()
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{
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EventLoopPusher pusher(*this);
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for (;;) {
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if (m_exit_requested)
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return m_exit_code;
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pump();
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}
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VERIFY_NOT_REACHED();
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}
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void EventLoop::spin_until(Function<bool()> goal_condition)
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{
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EventLoopPusher pusher(*this);
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while (!goal_condition())
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pump();
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}
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size_t EventLoop::pump(WaitMode mode)
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{
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wait_for_event(mode);
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decltype(m_queued_events) events;
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{
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Threading::MutexLocker locker(m_private->lock);
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events = move(m_queued_events);
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}
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size_t processed_events = 0;
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for (size_t i = 0; i < events.size(); ++i) {
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auto& queued_event = events.at(i);
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auto receiver = queued_event.receiver.strong_ref();
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auto& event = *queued_event.event;
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if (receiver)
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dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop: {} event {}", *receiver, event.type());
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if (!receiver) {
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switch (event.type()) {
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case Event::Quit:
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VERIFY_NOT_REACHED();
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default:
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dbgln_if(EVENTLOOP_DEBUG, "Event type {} with no receiver :(", event.type());
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break;
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}
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} else if (event.type() == Event::Type::DeferredInvoke) {
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dbgln_if(DEFERRED_INVOKE_DEBUG, "DeferredInvoke: receiver = {}", *receiver);
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static_cast<DeferredInvocationEvent&>(event).m_invokee();
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} else {
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NonnullRefPtr<Object> protector(*receiver);
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receiver->dispatch_event(event);
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}
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++processed_events;
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if (m_exit_requested) {
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Threading::MutexLocker locker(m_private->lock);
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dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop: Exit requested. Rejigging {} events.", events.size() - i);
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decltype(m_queued_events) new_event_queue;
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new_event_queue.ensure_capacity(m_queued_events.size() + events.size());
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for (++i; i < events.size(); ++i)
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new_event_queue.unchecked_append(move(events[i]));
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new_event_queue.extend(move(m_queued_events));
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m_queued_events = move(new_event_queue);
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break;
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}
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}
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return processed_events;
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}
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void EventLoop::post_event(Object& receiver, NonnullOwnPtr<Event>&& event)
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{
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Threading::MutexLocker lock(m_private->lock);
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dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop::post_event: ({}) << receivier={}, event={}", m_queued_events.size(), receiver, event);
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m_queued_events.empend(receiver, move(event));
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}
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SignalHandlers::SignalHandlers(int signo, void (*handle_signal)(int))
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: m_signo(signo)
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, m_original_handler(signal(signo, handle_signal))
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{
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dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop: Registered handler for signal {}", m_signo);
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}
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SignalHandlers::~SignalHandlers()
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{
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dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop: Unregistering handler for signal {}", m_signo);
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signal(m_signo, m_original_handler);
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}
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void SignalHandlers::dispatch()
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{
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TemporaryChange change(m_calling_handlers, true);
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for (auto& handler : m_handlers)
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handler.value(m_signo);
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if (!m_handlers_pending.is_empty()) {
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// Apply pending adds/removes
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for (auto& handler : m_handlers_pending) {
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if (handler.value) {
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auto result = m_handlers.set(handler.key, move(handler.value));
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VERIFY(result == AK::HashSetResult::InsertedNewEntry);
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} else {
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m_handlers.remove(handler.key);
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}
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}
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m_handlers_pending.clear();
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}
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}
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int SignalHandlers::add(Function<void(int)>&& handler)
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{
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int id = ++signals_info()->next_signal_id; // TODO: worry about wrapping and duplicates?
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if (m_calling_handlers)
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m_handlers_pending.set(id, move(handler));
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else
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m_handlers.set(id, move(handler));
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return id;
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}
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bool SignalHandlers::remove(int handler_id)
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{
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VERIFY(handler_id != 0);
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if (m_calling_handlers) {
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auto it = m_handlers.find(handler_id);
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if (it != m_handlers.end()) {
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// Mark pending remove
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m_handlers_pending.set(handler_id, {});
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return true;
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}
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it = m_handlers_pending.find(handler_id);
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if (it != m_handlers_pending.end()) {
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if (!it->value)
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return false; // already was marked as deleted
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it->value = nullptr;
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return true;
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}
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return false;
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}
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return m_handlers.remove(handler_id);
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}
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void EventLoop::dispatch_signal(int signo)
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{
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auto& info = *signals_info();
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auto handlers = info.signal_handlers.find(signo);
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if (handlers != info.signal_handlers.end()) {
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// Make sure we bump the ref count while dispatching the handlers!
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// This allows a handler to unregister/register while the handlers
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// are being called!
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auto handler = handlers->value;
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dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop: dispatching signal {}", signo);
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handler->dispatch();
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}
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}
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void EventLoop::handle_signal(int signo)
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{
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VERIFY(signo != 0);
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// We MUST check if the current pid still matches, because there
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// is a window between fork() and exec() where a signal delivered
|
|
// to our fork could be inadvertedly routed to the parent process!
|
|
if (getpid() == s_pid) {
|
|
int nwritten = write(s_wake_pipe_fds[1], &signo, sizeof(signo));
|
|
if (nwritten < 0) {
|
|
perror("EventLoop::register_signal: write");
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
} else {
|
|
// We're a fork who received a signal, reset s_pid
|
|
s_pid = 0;
|
|
}
|
|
}
|
|
|
|
int EventLoop::register_signal(int signo, Function<void(int)> handler)
|
|
{
|
|
VERIFY(signo != 0);
|
|
auto& info = *signals_info();
|
|
auto handlers = info.signal_handlers.find(signo);
|
|
if (handlers == info.signal_handlers.end()) {
|
|
auto signal_handlers = adopt_ref(*new SignalHandlers(signo, EventLoop::handle_signal));
|
|
auto handler_id = signal_handlers->add(move(handler));
|
|
info.signal_handlers.set(signo, move(signal_handlers));
|
|
return handler_id;
|
|
} else {
|
|
return handlers->value->add(move(handler));
|
|
}
|
|
}
|
|
|
|
void EventLoop::unregister_signal(int handler_id)
|
|
{
|
|
VERIFY(handler_id != 0);
|
|
int remove_signo = 0;
|
|
auto& info = *signals_info();
|
|
for (auto& h : info.signal_handlers) {
|
|
auto& handlers = *h.value;
|
|
if (handlers.remove(handler_id)) {
|
|
if (handlers.is_empty())
|
|
remove_signo = handlers.m_signo;
|
|
break;
|
|
}
|
|
}
|
|
if (remove_signo != 0)
|
|
info.signal_handlers.remove(remove_signo);
|
|
}
|
|
|
|
void EventLoop::notify_forked(ForkEvent event)
|
|
{
|
|
switch (event) {
|
|
case ForkEvent::Child:
|
|
s_main_event_loop = nullptr;
|
|
s_event_loop_stack->clear();
|
|
s_timers->clear();
|
|
s_notifiers->clear();
|
|
if (auto* info = signals_info<false>()) {
|
|
info->signal_handlers.clear();
|
|
info->next_signal_id = 0;
|
|
}
|
|
s_pid = 0;
|
|
#ifdef __serenity__
|
|
s_inspector_server_connection = nullptr;
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
|
|
void EventLoop::wait_for_event(WaitMode mode)
|
|
{
|
|
fd_set rfds;
|
|
fd_set wfds;
|
|
retry:
|
|
FD_ZERO(&rfds);
|
|
FD_ZERO(&wfds);
|
|
|
|
int max_fd = 0;
|
|
auto add_fd_to_set = [&max_fd](int fd, fd_set& set) {
|
|
FD_SET(fd, &set);
|
|
if (fd > max_fd)
|
|
max_fd = fd;
|
|
};
|
|
|
|
int max_fd_added = -1;
|
|
add_fd_to_set(s_wake_pipe_fds[0], rfds);
|
|
max_fd = max(max_fd, max_fd_added);
|
|
for (auto& notifier : *s_notifiers) {
|
|
if (notifier->event_mask() & Notifier::Read)
|
|
add_fd_to_set(notifier->fd(), rfds);
|
|
if (notifier->event_mask() & Notifier::Write)
|
|
add_fd_to_set(notifier->fd(), wfds);
|
|
if (notifier->event_mask() & Notifier::Exceptional)
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
|
|
bool queued_events_is_empty;
|
|
{
|
|
Threading::MutexLocker locker(m_private->lock);
|
|
queued_events_is_empty = m_queued_events.is_empty();
|
|
}
|
|
|
|
Time now;
|
|
struct timeval timeout = { 0, 0 };
|
|
bool should_wait_forever = false;
|
|
if (mode == WaitMode::WaitForEvents && queued_events_is_empty) {
|
|
auto next_timer_expiration = get_next_timer_expiration();
|
|
if (next_timer_expiration.has_value()) {
|
|
now = Time::now_monotonic_coarse();
|
|
auto computed_timeout = next_timer_expiration.value() - now;
|
|
if (computed_timeout.is_negative())
|
|
computed_timeout = Time::zero();
|
|
timeout = computed_timeout.to_timeval();
|
|
} else {
|
|
should_wait_forever = true;
|
|
}
|
|
}
|
|
|
|
try_select_again:
|
|
int marked_fd_count = select(max_fd + 1, &rfds, &wfds, nullptr, should_wait_forever ? nullptr : &timeout);
|
|
if (marked_fd_count < 0) {
|
|
int saved_errno = errno;
|
|
if (saved_errno == EINTR) {
|
|
if (m_exit_requested)
|
|
return;
|
|
goto try_select_again;
|
|
}
|
|
dbgln("Core::EventLoop::wait_for_event: {} ({}: {})", marked_fd_count, saved_errno, strerror(saved_errno));
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
if (FD_ISSET(s_wake_pipe_fds[0], &rfds)) {
|
|
int wake_events[8];
|
|
auto nread = read(s_wake_pipe_fds[0], wake_events, sizeof(wake_events));
|
|
if (nread < 0) {
|
|
perror("read from wake pipe");
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
VERIFY(nread > 0);
|
|
bool wake_requested = false;
|
|
int event_count = nread / sizeof(wake_events[0]);
|
|
for (int i = 0; i < event_count; i++) {
|
|
if (wake_events[i] != 0)
|
|
dispatch_signal(wake_events[i]);
|
|
else
|
|
wake_requested = true;
|
|
}
|
|
|
|
if (!wake_requested && nread == sizeof(wake_events))
|
|
goto retry;
|
|
}
|
|
|
|
if (!s_timers->is_empty()) {
|
|
now = Time::now_monotonic_coarse();
|
|
}
|
|
|
|
for (auto& it : *s_timers) {
|
|
auto& timer = *it.value;
|
|
if (!timer.has_expired(now))
|
|
continue;
|
|
auto owner = timer.owner.strong_ref();
|
|
if (timer.fire_when_not_visible == TimerShouldFireWhenNotVisible::No
|
|
&& owner && !owner->is_visible_for_timer_purposes()) {
|
|
continue;
|
|
}
|
|
|
|
dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop: Timer {} has expired, sending Core::TimerEvent to {}", timer.timer_id, *owner);
|
|
|
|
if (owner)
|
|
post_event(*owner, make<TimerEvent>(timer.timer_id));
|
|
if (timer.should_reload) {
|
|
timer.reload(now);
|
|
} else {
|
|
// FIXME: Support removing expired timers that don't want to reload.
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
}
|
|
|
|
if (!marked_fd_count)
|
|
return;
|
|
|
|
for (auto& notifier : *s_notifiers) {
|
|
if (FD_ISSET(notifier->fd(), &rfds)) {
|
|
if (notifier->event_mask() & Notifier::Event::Read)
|
|
post_event(*notifier, make<NotifierReadEvent>(notifier->fd()));
|
|
}
|
|
if (FD_ISSET(notifier->fd(), &wfds)) {
|
|
if (notifier->event_mask() & Notifier::Event::Write)
|
|
post_event(*notifier, make<NotifierWriteEvent>(notifier->fd()));
|
|
}
|
|
}
|
|
}
|
|
|
|
bool EventLoopTimer::has_expired(const Time& now) const
|
|
{
|
|
return now > fire_time;
|
|
}
|
|
|
|
void EventLoopTimer::reload(const Time& now)
|
|
{
|
|
fire_time = now + interval;
|
|
}
|
|
|
|
Optional<Time> EventLoop::get_next_timer_expiration()
|
|
{
|
|
Optional<Time> soonest {};
|
|
for (auto& it : *s_timers) {
|
|
auto& fire_time = it.value->fire_time;
|
|
auto owner = it.value->owner.strong_ref();
|
|
if (it.value->fire_when_not_visible == TimerShouldFireWhenNotVisible::No
|
|
&& owner && !owner->is_visible_for_timer_purposes()) {
|
|
continue;
|
|
}
|
|
if (!soonest.has_value() || fire_time < soonest.value())
|
|
soonest = fire_time;
|
|
}
|
|
return soonest;
|
|
}
|
|
|
|
int EventLoop::register_timer(Object& object, int milliseconds, bool should_reload, TimerShouldFireWhenNotVisible fire_when_not_visible)
|
|
{
|
|
VERIFY(milliseconds >= 0);
|
|
auto timer = make<EventLoopTimer>();
|
|
timer->owner = object;
|
|
timer->interval = Time::from_milliseconds(milliseconds);
|
|
timer->reload(Time::now_monotonic_coarse());
|
|
timer->should_reload = should_reload;
|
|
timer->fire_when_not_visible = fire_when_not_visible;
|
|
int timer_id = s_id_allocator->allocate();
|
|
timer->timer_id = timer_id;
|
|
s_timers->set(timer_id, move(timer));
|
|
return timer_id;
|
|
}
|
|
|
|
bool EventLoop::unregister_timer(int timer_id)
|
|
{
|
|
s_id_allocator->deallocate(timer_id);
|
|
auto it = s_timers->find(timer_id);
|
|
if (it == s_timers->end())
|
|
return false;
|
|
s_timers->remove(it);
|
|
return true;
|
|
}
|
|
|
|
void EventLoop::register_notifier(Badge<Notifier>, Notifier& notifier)
|
|
{
|
|
s_notifiers->set(¬ifier);
|
|
}
|
|
|
|
void EventLoop::unregister_notifier(Badge<Notifier>, Notifier& notifier)
|
|
{
|
|
s_notifiers->remove(¬ifier);
|
|
}
|
|
|
|
void EventLoop::wake()
|
|
{
|
|
int wake_event = 0;
|
|
int nwritten = write(s_wake_pipe_fds[1], &wake_event, sizeof(wake_event));
|
|
if (nwritten < 0) {
|
|
perror("EventLoop::wake: write");
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
}
|
|
|
|
EventLoop::QueuedEvent::QueuedEvent(Object& receiver, NonnullOwnPtr<Event> event)
|
|
: receiver(receiver)
|
|
, event(move(event))
|
|
{
|
|
}
|
|
|
|
EventLoop::QueuedEvent::QueuedEvent(QueuedEvent&& other)
|
|
: receiver(other.receiver)
|
|
, event(move(other.event))
|
|
{
|
|
}
|
|
|
|
EventLoop::QueuedEvent::~QueuedEvent()
|
|
{
|
|
}
|
|
|
|
}
|