ladybird/Userland/Libraries/LibWeb/UIEvents/KeyboardEvent.h
Andreas Kling 72c9f56c66 LibJS: Make Heap::allocate<T>() infallible
Stop worrying about tiny OOMs. Work towards #20449.

While going through these, I also changed the function signature in many
places where returning ThrowCompletionOr<T> is no longer necessary.
2023-08-13 15:38:42 +02:00

82 lines
2.4 KiB
C++

/*
* Copyright (c) 2021-2022, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/FlyString.h>
#include <AK/TypeCasts.h>
#include <Kernel/API/KeyCode.h>
#include <LibWeb/UIEvents/EventModifier.h>
#include <LibWeb/UIEvents/UIEvent.h>
namespace Web::UIEvents {
struct KeyboardEventInit : public EventModifierInit {
String key;
String code;
u32 location { 0 };
bool repeat { false };
bool is_composing { false };
u32 key_code { 0 };
u32 char_code { 0 };
};
enum class DOMKeyLocation {
Standard = 0,
Left = 1,
Right = 2,
Numpad = 3,
};
// https://www.w3.org/TR/uievents/#interface-keyboardevent
class KeyboardEvent final : public UIEvent {
WEB_PLATFORM_OBJECT(KeyboardEvent, UIEvent);
public:
[[nodiscard]] static JS::NonnullGCPtr<KeyboardEvent> create(JS::Realm&, FlyString const& event_name, KeyboardEventInit const& = {});
[[nodiscard]] static JS::NonnullGCPtr<KeyboardEvent> create_from_platform_event(JS::Realm&, FlyString const& event_name, KeyCode, unsigned modifiers, u32 code_point);
static WebIDL::ExceptionOr<JS::NonnullGCPtr<KeyboardEvent>> construct_impl(JS::Realm&, FlyString const& event_name, KeyboardEventInit const&);
virtual ~KeyboardEvent() override;
u32 key_code() const { return m_key_code; }
u32 char_code() const { return m_char_code; }
String key() const { return m_key; }
String code() const { return m_code; }
u32 location() const { return m_location; }
bool ctrl_key() const { return m_ctrl_key; }
bool shift_key() const { return m_shift_key; }
bool alt_key() const { return m_alt_key; }
bool meta_key() const { return m_meta_key; }
bool repeat() const { return m_repeat; }
bool is_composing() const { return m_is_composing; }
bool get_modifier_state(String const& key_arg);
virtual u32 which() const override { return m_key_code; }
private:
KeyboardEvent(JS::Realm&, FlyString const& event_name, KeyboardEventInit const& event_init);
virtual void initialize(JS::Realm&) override;
String m_key;
String m_code;
u32 m_location { 0 };
bool m_ctrl_key { false };
bool m_shift_key { false };
bool m_alt_key { false };
bool m_meta_key { false };
bool m_repeat { false };
bool m_is_composing { false };
u32 m_key_code { 0 };
u32 m_char_code { 0 };
};
}