ladybird/Servers/WindowServer/WSMenuManager.h
Andreas Kling 94ca55cefd Meta: Add license header to source files
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.

For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.

Going forward, all new source files should include a license header.
2020-01-18 09:45:54 +01:00

140 lines
4.2 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "WSMenu.h"
#include "WSMenuBar.h"
#include <AK/HashMap.h>
#include <LibCore/CObject.h>
#include <WindowServer/WSWindow.h>
class AClientConnection;
class WSMenuManager final : public CObject {
C_OBJECT(WSMenuManager)
public:
static WSMenuManager& the();
WSMenuManager();
virtual ~WSMenuManager() override;
void refresh();
virtual void event(CEvent&) override;
bool is_open(const WSMenu&) const;
Vector<WeakPtr<WSMenu>>& open_menu_stack() { return m_open_menu_stack; }
Rect menubar_rect() const;
static int menubar_menu_margin() { return 16; }
void set_needs_window_resize();
WSMenu* current_menu() { return m_current_menu.ptr(); }
void set_current_menu(WSMenu*, bool is_submenu = false);
void open_menu(WSMenu&);
void toggle_menu(WSMenu&);
WSMenuBar* current_menubar() { return m_current_menubar.ptr(); }
void set_current_menubar(WSMenuBar*);
void close_menubar(WSMenuBar&);
void close_bar();
void close_everyone();
void close_everyone_not_in_lineage(WSMenu&);
void close_menu_and_descendants(WSMenu&);
void close_all_menus_from_client(Badge<WSClientConnection>, WSClientConnection&);
void add_applet(WSWindow&);
void remove_applet(WSWindow&);
void invalidate_applet(const WSWindow&, const Rect&);
Color menu_selection_color() const { return m_menu_selection_color; }
WSMenu& system_menu() { return *m_system_menu; }
WSMenu* find_internal_menu_by_id(int);
int theme_index() const { return m_theme_index; }
template<typename Callback>
void for_each_active_menubar_menu(Callback callback)
{
if (callback(system_menu()) == IterationDecision::Break)
return;
if (m_current_menubar)
m_current_menubar->for_each_menu(callback);
}
private:
void close_menus(const Vector<WSMenu*>&);
WSWindow& window() { return *m_window; }
const WSWindow& window() const { return *m_window; }
void handle_menu_mouse_event(WSMenu&, const WSMouseEvent&);
void draw();
void draw_applet(const WSWindow&);
void tick_clock();
RefPtr<WSWindow> m_window;
String m_username;
WeakPtr<WSMenu> m_current_menu;
Vector<WeakPtr<WSMenu>> m_open_menu_stack;
Vector<WeakPtr<WSWindow>> m_applets;
Rect m_username_rect;
bool m_needs_window_resize { false };
bool m_bar_open { false };
struct AppMetadata {
String executable;
String name;
String icon_path;
String category;
};
Vector<AppMetadata> m_apps;
HashMap<String, NonnullRefPtr<WSMenu>> m_app_category_menus;
struct ThemeMetadata {
String name;
String path;
};
RefPtr<WSMenu> m_system_menu;
Color m_menu_selection_color;
int m_theme_index { 0 };
Vector<ThemeMetadata> m_themes;
RefPtr<WSMenu> m_themes_menu;
WeakPtr<WSMenuBar> m_current_menubar;
};