
This commits makes effort towards tolerating some of javascript's quirks when it comes to its type system, note that the interpreter's way of handling type coercion is still not mature at all, for example, we still have to implement NaN instead of just crashing when trying to parse a string and failing.
227 lines
6.1 KiB
C++
227 lines
6.1 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <AK/String.h>
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#include <LibJS/Heap.h>
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#include <LibJS/Object.h>
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#include <LibJS/PrimitiveString.h>
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#include <LibJS/StringObject.h>
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#include <LibJS/Value.h>
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namespace JS {
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String Value::to_string() const
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{
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if (is_boolean())
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return as_bool() ? "true" : "false";
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if (is_null())
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return "null";
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if (is_undefined())
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return "undefined";
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if (is_number())
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// FIXME: This needs improvement.
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return String::number((i32)as_double());
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if (is_object())
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return as_object()->to_primitive(Object::PreferredType::String).to_string();
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if (is_string())
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return m_value.as_string->string();
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ASSERT_NOT_REACHED();
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}
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bool Value::to_boolean() const
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{
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switch (m_type) {
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case Type::Boolean:
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return m_value.as_bool;
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case Type::Number:
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return !(m_value.as_double == 0 || m_value.as_double == -0);
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case Type::Null:
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case Type::Undefined:
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return false;
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case Type::String:
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return !as_string()->string().is_empty();
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case Type::Object:
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return true;
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default:
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ASSERT_NOT_REACHED();
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}
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}
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Value Value::to_object(Heap& heap) const
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{
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if (is_object())
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return const_cast<Object*>(as_object());
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if (is_string())
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return heap.allocate<StringObject>(m_value.as_string);
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ASSERT_NOT_REACHED();
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}
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Value Value::to_number() const
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{
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switch (m_type) {
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case Type::Boolean:
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return Value(m_value.as_bool ? 1 : 0);
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case Type::Number:
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return Value(m_value.as_double);
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case Type::Null:
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return Value(0);
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case Type::String: {
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bool ok;
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//FIXME: Parse in a better way
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auto parsed_int = as_string()->string().to_int(ok);
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if (ok)
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return Value(parsed_int);
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//FIXME: Implement 'NaN'
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ASSERT_NOT_REACHED();
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break;
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}
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case Type::Undefined:
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//FIXME: Implement 'NaN'
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ASSERT_NOT_REACHED();
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case Type::Object:
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return m_value.as_object->to_primitive(Object::PreferredType::Number).to_number();
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}
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ASSERT_NOT_REACHED();
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}
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i32 Value::to_i32() const
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{
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return static_cast<i32>(to_number().as_double());
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}
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Value greater_than(Value lhs, Value rhs)
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{
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return Value(lhs.to_number().as_double() > rhs.to_number().as_double());
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}
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Value greater_than_equals(Value lhs, Value rhs)
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{
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return Value(lhs.to_number().as_double() >= rhs.to_number().as_double());
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}
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Value less_than(Value lhs, Value rhs)
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{
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return Value(lhs.to_number().as_double() < rhs.to_number().as_double());
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}
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Value less_than_equals(Value lhs, Value rhs)
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{
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return Value(lhs.to_number().as_double() <= rhs.to_number().as_double());
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}
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Value bitwise_and(Value lhs, Value rhs)
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{
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return Value((i32)lhs.to_number().as_double() & (i32)rhs.to_number().as_double());
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}
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Value bitwise_or(Value lhs, Value rhs)
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{
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return Value((i32)lhs.to_number().as_double() | (i32)rhs.to_number().as_double());
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}
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Value bitwise_xor(Value lhs, Value rhs)
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{
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return Value((i32)lhs.to_number().as_double() ^ (i32)rhs.to_number().as_double());
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}
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Value bitwise_not(Value lhs)
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{
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return Value(~(i32)lhs.to_number().as_double());
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}
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Value left_shift(Value lhs, Value rhs)
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{
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return Value((i32)lhs.to_number().as_double() << (i32)rhs.to_number().as_double());
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}
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Value right_shift(Value lhs, Value rhs)
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{
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return Value((i32)lhs.to_number().as_double() >> (i32)rhs.to_number().as_double());
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}
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Value add(Value lhs, Value rhs)
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{
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if (lhs.is_string() || rhs.is_string())
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return js_string((lhs.is_string() ? lhs : rhs).as_string()->heap(), String::format("%s%s", lhs.to_string().characters(), rhs.to_string().characters()));
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return Value(lhs.to_number().as_double() + rhs.to_number().as_double());
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}
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Value sub(Value lhs, Value rhs)
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{
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return Value(lhs.to_number().as_double() - rhs.to_number().as_double());
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}
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Value mul(Value lhs, Value rhs)
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{
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return Value(lhs.to_number().as_double() * rhs.to_number().as_double());
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}
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Value div(Value lhs, Value rhs)
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{
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return Value(lhs.to_number().as_double() / rhs.to_number().as_double());
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}
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Value typed_eq(Value lhs, Value rhs)
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{
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if (rhs.type() != lhs.type())
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return Value(false);
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switch (lhs.type()) {
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case Value::Type::Undefined:
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return Value(true);
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case Value::Type::Null:
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return Value(true);
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case Value::Type::Number:
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return Value(lhs.as_double() == rhs.as_double());
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case Value::Type::String:
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return Value(lhs.as_string() == rhs.as_string());
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case Value::Type::Boolean:
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return Value(lhs.as_bool() == rhs.as_bool());
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case Value::Type::Object:
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return Value(lhs.as_object() == rhs.as_object());
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}
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ASSERT_NOT_REACHED();
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}
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const LogStream& operator<<(const LogStream& stream, const Value& value)
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{
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return stream << value.to_string();
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}
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}
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