
To streamline the layout tree and remove irrelevant data from classes that don't need it, this patch adds two new LayoutNode subclasses. LayoutNodeWithStyleAndBoxModelMetrics should be inherited by any layout node that cares about box model metrics (margin, border, and padding.) LayoutBox should be inherited by any layout node that can have a rect. This makes LayoutText significantly smaller (from 140 to 40 bytes) and clarifies a lot of things about the layout tree. I'm also adding next_sibling() and previous_sibling() overloads to LayoutBlock that return a LayoutBlock*. This is okay since blocks only ever have block siblings. Do also note that the semantics of is<T> slightly change in this patch: is<T>(nullptr) now returns true, to facilitate allowing to<T>(nullptr).
95 lines
4.7 KiB
C++
95 lines
4.7 KiB
C++
#include <LibGUI/GPainter.h>
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#include <LibHTML/DOM/Document.h>
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#include <LibHTML/Frame.h>
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#include <LibHTML/Layout/LayoutBlock.h>
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#include <LibHTML/Layout/LayoutBox.h>
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//#define DRAW_BOXES_AROUND_LAYOUT_NODES
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//#define DRAW_BOXES_AROUND_HOVERED_NODES
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void LayoutBox::render(RenderingContext& context)
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{
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#ifdef DRAW_BOXES_AROUND_LAYOUT_NODES
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context.painter().draw_rect(m_rect, Color::Blue);
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#endif
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#ifdef DRAW_BOXES_AROUND_HOVERED_NODES
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if (!is_anonymous() && node() == document().hovered_node())
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context.painter().draw_rect(m_rect, Color::Red);
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#endif
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Rect padded_rect;
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padded_rect.set_x(x() - box_model().padding().left.to_px());
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padded_rect.set_width(width() + box_model().padding().left.to_px() + box_model().padding().right.to_px());
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padded_rect.set_y(y() - box_model().padding().top.to_px());
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padded_rect.set_height(height() + box_model().padding().top.to_px() + box_model().padding().bottom.to_px());
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auto bgcolor = style().property(CSS::PropertyID::BackgroundColor);
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if (bgcolor.has_value() && bgcolor.value()->is_color()) {
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context.painter().fill_rect(padded_rect, bgcolor.value()->to_color(document()));
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}
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// FIXME: Respect all individual border sides
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auto border_width_value = style().property(CSS::PropertyID::BorderTopWidth);
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auto border_color_value = style().property(CSS::PropertyID::BorderTopColor);
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auto border_style_value = style().property(CSS::PropertyID::BorderTopStyle);
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if (border_width_value.has_value() && border_color_value.has_value()) {
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int border_width = border_width_value.value()->to_length().to_px();
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Color border_color = border_color_value.value()->to_color(document());
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if (border_style_value.has_value() && border_style_value.value()->to_string() == "inset") {
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// border-style: inset
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auto shadow_color = Color::from_rgb(0x888888);
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auto highlight_color = Color::from_rgb(0x5a5a5a);
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context.painter().draw_line(padded_rect.top_left(), padded_rect.top_right(), highlight_color, border_width);
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context.painter().draw_line(padded_rect.top_right(), padded_rect.bottom_right(), shadow_color, border_width);
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context.painter().draw_line(padded_rect.bottom_right(), padded_rect.bottom_left(), shadow_color, border_width);
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context.painter().draw_line(padded_rect.bottom_left(), padded_rect.top_left(), highlight_color, border_width);
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} else if (border_style_value.has_value() && border_style_value.value()->to_string() == "outset") {
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// border-style: outset
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auto highlight_color = Color::from_rgb(0x888888);
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auto shadow_color = Color::from_rgb(0x5a5a5a);
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context.painter().draw_line(padded_rect.top_left(), padded_rect.top_right(), highlight_color, border_width);
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context.painter().draw_line(padded_rect.top_right(), padded_rect.bottom_right(), shadow_color, border_width);
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context.painter().draw_line(padded_rect.bottom_right(), padded_rect.bottom_left(), shadow_color, border_width);
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context.painter().draw_line(padded_rect.bottom_left(), padded_rect.top_left(), highlight_color, border_width);
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} else {
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// border-style: solid
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context.painter().draw_line(padded_rect.top_left(), padded_rect.top_right(), border_color, border_width);
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context.painter().draw_line(padded_rect.top_right(), padded_rect.bottom_right(), border_color, border_width);
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context.painter().draw_line(padded_rect.bottom_right(), padded_rect.bottom_left(), border_color, border_width);
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context.painter().draw_line(padded_rect.bottom_left(), padded_rect.top_left(), border_color, border_width);
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}
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}
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}
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HitTestResult LayoutBox::hit_test(const Point& position) const
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{
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// FIXME: It would be nice if we could confidently skip over hit testing
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// parts of the layout tree, but currently we can't just check
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// m_rect.contains() since inline text rects can't be trusted..
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HitTestResult result { m_rect.contains(position) ? this : nullptr };
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for_each_child([&](auto& child) {
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auto child_result = child.hit_test(position);
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if (child_result.layout_node)
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result = child_result;
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});
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return result;
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}
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void LayoutBox::set_needs_display()
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{
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auto* frame = document().frame();
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ASSERT(frame);
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if (!is_inline()) {
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const_cast<Frame*>(frame)->set_needs_display(rect());
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return;
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}
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for_each_fragment_of_this([&](auto& fragment) {
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if (&fragment.layout_node() == this || is_ancestor_of(fragment.layout_node())) {
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const_cast<Frame*>(frame)->set_needs_display(fragment.rect());
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}
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return IterationDecision::Continue;
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});
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}
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