
With this change, we now have ~1200 CellAllocators across both LibJS and LibWeb in a normal WebContent instance. This gives us a minimum heap size of 4.7 MiB in the scenario where we only have one cell allocated per type. Of course, in practice there will be many more of each type, so the effective overhead is quite a bit smaller than that in practice. I left a few types unconverted to this mechanism because I got tired of doing this. :^)
50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
/*
|
|
* Copyright (c) 2023, Tim Flynn <trflynn89@serenityos.org>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#include <LibJS/Runtime/Realm.h>
|
|
#include <LibWeb/Bindings/Intrinsics.h>
|
|
#include <LibWeb/Bindings/TimeRangesPrototype.h>
|
|
#include <LibWeb/HTML/TimeRanges.h>
|
|
|
|
namespace Web::HTML {
|
|
|
|
JS_DEFINE_ALLOCATOR(TimeRanges);
|
|
|
|
TimeRanges::TimeRanges(JS::Realm& realm)
|
|
: Base(realm)
|
|
{
|
|
}
|
|
|
|
void TimeRanges::initialize(JS::Realm& realm)
|
|
{
|
|
Base::initialize(realm);
|
|
set_prototype(&Bindings::ensure_web_prototype<Bindings::TimeRangesPrototype>(realm, "TimeRanges"));
|
|
}
|
|
|
|
// https://html.spec.whatwg.org/multipage/media.html#dom-timeranges-length
|
|
size_t TimeRanges::length() const
|
|
{
|
|
// FIXME: The length IDL attribute must return the number of ranges represented by the object.
|
|
return 0;
|
|
}
|
|
|
|
// https://html.spec.whatwg.org/multipage/media.html#dom-timeranges-start
|
|
double TimeRanges::start(u32) const
|
|
{
|
|
// FIXME: The start(index) method must return the position of the start of the indexth range represented by the object,
|
|
// in seconds measured from the start of the timeline that the object covers.
|
|
return 0.0;
|
|
}
|
|
|
|
// https://html.spec.whatwg.org/multipage/media.html#dom-timeranges-end
|
|
double TimeRanges::end(u32) const
|
|
{
|
|
// FIXME: The end(index) method must return the position of the end of the indexth range represented by the object,
|
|
// in seconds measured from the start of the timeline that the object covers.
|
|
return 0.0;
|
|
}
|
|
|
|
}
|