ladybird/Userland/Libraries/LibWeb/HTML/SharedImageRequest.cpp
Andreas Kling bfd354492e LibWeb: Put most LibWeb GC objects in type-specific heap blocks
With this change, we now have ~1200 CellAllocators across both LibJS and
LibWeb in a normal WebContent instance.

This gives us a minimum heap size of 4.7 MiB in the scenario where we
only have one cell allocated per type. Of course, in practice there will
be many more of each type, so the effective overhead is quite a bit
smaller than that in practice.

I left a few types unconverted to this mechanism because I got tired of
doing this. :^)
2023-11-19 22:00:48 +01:00

200 lines
6.5 KiB
C++

/*
* Copyright (c) 2023, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/HashTable.h>
#include <LibGfx/Bitmap.h>
#include <LibWeb/Fetch/Fetching/Fetching.h>
#include <LibWeb/Fetch/Infrastructure/FetchAlgorithms.h>
#include <LibWeb/Fetch/Infrastructure/FetchController.h>
#include <LibWeb/Fetch/Infrastructure/HTTP/Responses.h>
#include <LibWeb/HTML/AnimatedBitmapDecodedImageData.h>
#include <LibWeb/HTML/DecodedImageData.h>
#include <LibWeb/HTML/SharedImageRequest.h>
#include <LibWeb/Platform/ImageCodecPlugin.h>
#include <LibWeb/SVG/SVGDecodedImageData.h>
namespace Web::HTML {
JS_DEFINE_ALLOCATOR(SharedImageRequest);
JS::NonnullGCPtr<SharedImageRequest> SharedImageRequest::get_or_create(JS::Realm& realm, Page& page, AK::URL const& url)
{
auto document = Bindings::host_defined_environment_settings_object(realm).responsible_document();
VERIFY(document);
auto& shared_image_requests = document->shared_image_requests();
if (auto it = shared_image_requests.find(url); it != shared_image_requests.end())
return *it->value;
auto request = realm.heap().allocate<SharedImageRequest>(realm, page, url, *document);
shared_image_requests.set(url, request);
return request;
}
SharedImageRequest::SharedImageRequest(Page& page, AK::URL url, JS::NonnullGCPtr<DOM::Document> document)
: m_page(page)
, m_url(move(url))
, m_document(document)
{
}
SharedImageRequest::~SharedImageRequest()
{
auto& shared_image_requests = m_document->shared_image_requests();
shared_image_requests.remove(m_url);
}
void SharedImageRequest::visit_edges(JS::Cell::Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_fetch_controller);
visitor.visit(m_document);
for (auto& callback : m_callbacks) {
visitor.visit(callback.on_finish);
visitor.visit(callback.on_fail);
}
}
RefPtr<DecodedImageData const> SharedImageRequest::image_data() const
{
return m_image_data;
}
JS::GCPtr<Fetch::Infrastructure::FetchController> SharedImageRequest::fetch_controller()
{
return m_fetch_controller.ptr();
}
void SharedImageRequest::set_fetch_controller(JS::GCPtr<Fetch::Infrastructure::FetchController> fetch_controller)
{
m_fetch_controller = move(fetch_controller);
}
void SharedImageRequest::fetch_image(JS::Realm& realm, JS::NonnullGCPtr<Fetch::Infrastructure::Request> request)
{
Fetch::Infrastructure::FetchAlgorithms::Input fetch_algorithms_input {};
fetch_algorithms_input.process_response = [this, &realm, request](JS::NonnullGCPtr<Fetch::Infrastructure::Response> response) {
// FIXME: If the response is CORS cross-origin, we must use its internal response to query any of its data. See:
// https://github.com/whatwg/html/issues/9355
response = response->unsafe_response();
auto process_body = [this, request, response](ByteBuffer data) {
auto extracted_mime_type = response->header_list()->extract_mime_type().release_value_but_fixme_should_propagate_errors();
auto mime_type = extracted_mime_type.has_value() ? extracted_mime_type.value().essence().bytes_as_string_view() : StringView {};
handle_successful_fetch(request->url(), mime_type, move(data));
};
auto process_body_error = [this](auto) {
handle_failed_fetch();
};
if (response->body())
response->body()->fully_read(realm, move(process_body), move(process_body_error), JS::NonnullGCPtr { realm.global_object() }).release_value_but_fixme_should_propagate_errors();
else
handle_failed_fetch();
};
m_state = State::Fetching;
auto fetch_controller = Fetch::Fetching::fetch(
realm,
request,
Fetch::Infrastructure::FetchAlgorithms::create(realm.vm(), move(fetch_algorithms_input)))
.release_value_but_fixme_should_propagate_errors();
set_fetch_controller(fetch_controller);
}
void SharedImageRequest::add_callbacks(Function<void()> on_finish, Function<void()> on_fail)
{
if (m_state == State::Finished) {
if (on_finish)
on_finish();
return;
}
if (m_state == State::Failed) {
if (on_fail)
on_fail();
return;
}
Callbacks callbacks;
if (on_finish)
callbacks.on_finish = JS::create_heap_function(vm().heap(), move(on_finish));
if (on_fail)
callbacks.on_fail = JS::create_heap_function(vm().heap(), move(on_fail));
m_callbacks.append(move(callbacks));
}
void SharedImageRequest::handle_successful_fetch(AK::URL const& url_string, StringView mime_type, ByteBuffer data)
{
// AD-HOC: At this point, things gets very ad-hoc.
// FIXME: Bring this closer to spec.
bool const is_svg_image = mime_type == "image/svg+xml"sv || url_string.basename().ends_with(".svg"sv);
RefPtr<DecodedImageData> image_data;
auto handle_failed_decode = [&] {
m_state = State::Failed;
for (auto& callback : m_callbacks) {
if (callback.on_fail)
callback.on_fail->function()();
}
};
if (is_svg_image) {
auto result = SVG::SVGDecodedImageData::create(m_page, url_string, data);
if (result.is_error())
return handle_failed_decode();
image_data = result.release_value();
} else {
auto result = Web::Platform::ImageCodecPlugin::the().decode_image(data.bytes());
if (!result.has_value())
return handle_failed_decode();
Vector<AnimatedBitmapDecodedImageData::Frame> frames;
for (auto& frame : result.value().frames) {
frames.append(AnimatedBitmapDecodedImageData::Frame {
.bitmap = frame.bitmap,
.duration = static_cast<int>(frame.duration),
});
}
image_data = AnimatedBitmapDecodedImageData::create(move(frames), result.value().loop_count, result.value().is_animated).release_value_but_fixme_should_propagate_errors();
}
m_image_data = move(image_data);
m_state = State::Finished;
for (auto& callback : m_callbacks) {
if (callback.on_finish)
callback.on_finish->function()();
}
m_callbacks.clear();
}
void SharedImageRequest::handle_failed_fetch()
{
m_state = State::Failed;
for (auto& callback : m_callbacks) {
if (callback.on_fail)
callback.on_fail->function()();
}
m_callbacks.clear();
}
bool SharedImageRequest::needs_fetching() const
{
return m_state == State::New;
}
bool SharedImageRequest::is_fetching() const
{
return m_state == State::Fetching;
}
}