
With this change, we now have ~1200 CellAllocators across both LibJS and LibWeb in a normal WebContent instance. This gives us a minimum heap size of 4.7 MiB in the scenario where we only have one cell allocated per type. Of course, in practice there will be many more of each type, so the effective overhead is quite a bit smaller than that in practice. I left a few types unconverted to this mechanism because I got tired of doing this. :^)
41 lines
1.5 KiB
C++
41 lines
1.5 KiB
C++
/*
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* Copyright (c) 2023, Andrew Kaster <akaster@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/HTML/Scripting/WorkerEnvironmentSettingsObject.h>
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#include <LibWeb/HTML/WorkerGlobalScope.h>
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namespace Web::HTML {
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JS_DEFINE_ALLOCATOR(WorkerEnvironmentSettingsObject);
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JS::NonnullGCPtr<WorkerEnvironmentSettingsObject> WorkerEnvironmentSettingsObject::setup(NonnullOwnPtr<JS::ExecutionContext> execution_context /* FIXME: null or an environment reservedEnvironment, a URL topLevelCreationURL, and an origin topLevelOrigin */)
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{
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auto realm = execution_context->realm;
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VERIFY(realm);
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auto& worker = verify_cast<HTML::WorkerGlobalScope>(realm->global_object());
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auto settings_object = realm->heap().allocate<WorkerEnvironmentSettingsObject>(*realm, move(execution_context), worker);
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settings_object->target_browsing_context = nullptr;
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auto intrinsics = realm->heap().allocate<Bindings::Intrinsics>(*realm, *realm);
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auto host_defined = make<Bindings::HostDefined>(settings_object, intrinsics);
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realm->set_host_defined(move(host_defined));
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// Non-Standard: We cannot fully initialize worker object until *after* the we set up
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// the realm's [[HostDefined]] internal slot as the internal slot contains the web platform intrinsics
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worker.initialize_web_interfaces({});
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return settings_object;
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}
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void WorkerEnvironmentSettingsObject::visit_edges(JS::Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_global_scope);
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}
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}
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