
With this change, we now have ~1200 CellAllocators across both LibJS and LibWeb in a normal WebContent instance. This gives us a minimum heap size of 4.7 MiB in the scenario where we only have one cell allocated per type. Of course, in practice there will be many more of each type, so the effective overhead is quite a bit smaller than that in practice. I left a few types unconverted to this mechanism because I got tired of doing this. :^)
96 lines
3.3 KiB
C++
96 lines
3.3 KiB
C++
/*
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* Copyright (c) 2023, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Error.h>
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#include <AK/OwnPtr.h>
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#include <AK/URL.h>
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#include <LibGfx/Size.h>
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#include <LibJS/Heap/Handle.h>
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#include <LibWeb/Forward.h>
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#include <LibWeb/HTML/SharedImageRequest.h>
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namespace Web::HTML {
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// https://html.spec.whatwg.org/multipage/images.html#image-request
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class ImageRequest final : public JS::Cell {
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JS_CELL(ImageRequest, JS::Cell);
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JS_DECLARE_ALLOCATOR(ImageRequest);
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public:
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[[nodiscard]] static JS::NonnullGCPtr<ImageRequest> create(JS::Realm&, Page&);
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~ImageRequest();
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// https://html.spec.whatwg.org/multipage/images.html#img-req-state
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enum class State {
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Unavailable,
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PartiallyAvailable,
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CompletelyAvailable,
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Broken,
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};
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bool is_available() const;
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bool is_fetching() const;
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State state() const;
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void set_state(State);
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AK::URL const& current_url() const;
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void set_current_url(JS::Realm&, AK::URL);
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[[nodiscard]] RefPtr<DecodedImageData const> image_data() const;
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void set_image_data(RefPtr<DecodedImageData const>);
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[[nodiscard]] float current_pixel_density() const { return m_current_pixel_density; }
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void set_current_pixel_density(float density) { m_current_pixel_density = density; }
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[[nodiscard]] Optional<Gfx::FloatSize> const& preferred_density_corrected_dimensions() const { return m_preferred_density_corrected_dimensions; }
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void set_preferred_density_corrected_dimensions(Optional<Gfx::FloatSize> dimensions) { m_preferred_density_corrected_dimensions = move(dimensions); }
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// https://html.spec.whatwg.org/multipage/images.html#prepare-an-image-for-presentation
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void prepare_for_presentation(HTMLImageElement&);
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void fetch_image(JS::Realm&, JS::NonnullGCPtr<Fetch::Infrastructure::Request>);
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void add_callbacks(Function<void()> on_finish, Function<void()> on_fail);
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SharedImageRequest const* shared_image_request() const { return m_shared_image_request; }
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virtual void visit_edges(JS::Cell::Visitor&) override;
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private:
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explicit ImageRequest(Page&);
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Page& m_page;
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// https://html.spec.whatwg.org/multipage/images.html#img-req-state
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// An image request's state is initially unavailable.
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State m_state { State::Unavailable };
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// https://html.spec.whatwg.org/multipage/images.html#img-req-url
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// An image request's current URL is initially the empty string.
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AK::URL m_current_url;
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// https://html.spec.whatwg.org/multipage/images.html#img-req-data
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RefPtr<DecodedImageData const> m_image_data;
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// https://html.spec.whatwg.org/multipage/images.html#current-pixel-density
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// Each image request has a current pixel density, which must initially be 1.
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float m_current_pixel_density { 1 };
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// https://html.spec.whatwg.org/multipage/images.html#preferred-density-corrected-dimensions
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// Each image request has preferred density-corrected dimensions,
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// which is either a struct consisting of a width and a height or is null. It must initially be null.
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Optional<Gfx::FloatSize> m_preferred_density_corrected_dimensions;
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JS::GCPtr<SharedImageRequest> m_shared_image_request;
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};
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// https://html.spec.whatwg.org/multipage/images.html#abort-the-image-request
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void abort_the_image_request(JS::Realm&, ImageRequest*);
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}
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