
With this change, we now have ~1200 CellAllocators across both LibJS and LibWeb in a normal WebContent instance. This gives us a minimum heap size of 4.7 MiB in the scenario where we only have one cell allocated per type. Of course, in practice there will be many more of each type, so the effective overhead is quite a bit smaller than that in practice. I left a few types unconverted to this mechanism because I got tired of doing this. :^)
56 lines
2 KiB
C++
56 lines
2 KiB
C++
/*
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* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/Geometry/DOMMatrix.h>
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#include <LibWeb/Geometry/DOMPointReadOnly.h>
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#include <LibWeb/WebIDL/ExceptionOr.h>
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namespace Web::Geometry {
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JS_DEFINE_ALLOCATOR(DOMPointReadOnly);
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JS::NonnullGCPtr<DOMPointReadOnly> DOMPointReadOnly::construct_impl(JS::Realm& realm, double x, double y, double z, double w)
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{
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return realm.heap().allocate<DOMPointReadOnly>(realm, realm, x, y, z, w);
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}
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DOMPointReadOnly::DOMPointReadOnly(JS::Realm& realm, double x, double y, double z, double w)
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: PlatformObject(realm)
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, m_x(x)
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, m_y(y)
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, m_z(z)
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, m_w(w)
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{
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}
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// https://drafts.fxtf.org/geometry/#dom-dompointreadonly-frompoint
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JS::NonnullGCPtr<DOMPointReadOnly> DOMPointReadOnly::from_point(JS::VM& vm, DOMPointInit const& other)
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{
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// The fromPoint(other) static method on DOMPointReadOnly must create a DOMPointReadOnly from the dictionary other.
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return construct_impl(*vm.current_realm(), other.x, other.y, other.z, other.w);
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}
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DOMPointReadOnly::~DOMPointReadOnly() = default;
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// https://drafts.fxtf.org/geometry/#dom-dompointreadonly-matrixtransform
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WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMPoint>> DOMPointReadOnly::matrix_transform(DOMMatrixInit& matrix) const
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{
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// 1. Let matrixObject be the result of invoking create a DOMMatrix from the dictionary matrix.
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auto matrix_object = TRY(DOMMatrix::create_from_dom_matrix_2d_init(realm(), matrix));
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// 2. Return the result of invoking transform a point with a matrix, given the current point and matrixObject. The current point does not get modified.
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return matrix_object->transform_point(*this);
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}
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void DOMPointReadOnly::initialize(JS::Realm& realm)
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{
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Base::initialize(realm);
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set_prototype(&Bindings::ensure_web_prototype<Bindings::DOMPointReadOnlyPrototype>(realm, "DOMPointReadOnly"));
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}
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}
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