ladybird/Userland/Libraries/LibGUI/Event.h
Tom 4392da970a WindowServer: Add initial support for rendering on multiple screens
This allows WindowServer to use multiple framebuffer devices and
compose the desktop with any arbitrary layout. Currently, it is assumed
that it is configured contiguous and non-overlapping, but this should
eventually be enforced.

To make rendering efficient, each window now also tracks on which
screens it needs to be rendered. This way we don't have to iterate all
the windows for each screen but instead use the same rendering loop and
then only render to the screen (or screens) that the window actually
uses.
2021-06-20 14:57:26 +02:00

438 lines
11 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/StringBuilder.h>
#include <AK/Vector.h>
#include <Kernel/API/KeyCode.h>
#include <LibCore/Event.h>
#include <LibGUI/FocusSource.h>
#include <LibGUI/Forward.h>
#include <LibGUI/WindowType.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/Point.h>
#include <LibGfx/Rect.h>
namespace GUI {
class Event : public Core::Event {
public:
enum Type {
Show = 1000,
Hide,
Paint,
MultiPaint,
Resize,
MouseMove,
MouseDown,
MouseDoubleClick,
MouseUp,
MouseWheel,
Enter,
Leave,
KeyDown,
KeyUp,
WindowEntered,
WindowLeft,
WindowBecameInactive,
WindowBecameActive,
WindowInputEntered,
WindowInputLeft,
FocusIn,
FocusOut,
WindowCloseRequest,
ContextMenu,
EnabledChange,
DragEnter,
DragLeave,
DragMove,
Drop,
ThemeChange,
ScreenRectsChange,
ActionEnter,
ActionLeave,
__Begin_WM_Events,
WM_WindowRemoved,
WM_WindowStateChanged,
WM_WindowRectChanged,
WM_WindowIconBitmapChanged,
WM_AppletAreaSizeChanged,
WM_SuperKeyPressed,
__End_WM_Events,
};
Event() { }
explicit Event(Type type)
: Core::Event(type)
{
}
virtual ~Event() { }
bool is_key_event() const { return type() == KeyUp || type() == KeyDown; }
bool is_paint_event() const { return type() == Paint; }
};
class WMEvent : public Event {
public:
WMEvent(Type type, int client_id, int window_id)
: Event(type)
, m_client_id(client_id)
, m_window_id(window_id)
{
}
int client_id() const { return m_client_id; }
int window_id() const { return m_window_id; }
private:
int m_client_id { -1 };
int m_window_id { -1 };
};
class WMSuperKeyPressedEvent : public WMEvent {
public:
explicit WMSuperKeyPressedEvent(int client_id)
: WMEvent(Event::Type::WM_SuperKeyPressed, client_id, 0)
{
}
};
class WMAppletAreaSizeChangedEvent : public WMEvent {
public:
explicit WMAppletAreaSizeChangedEvent(const Gfx::IntSize& size)
: WMEvent(Event::Type::WM_AppletAreaSizeChanged, 0, 0)
, m_size(size)
{
}
const Gfx::IntSize& size() const { return m_size; }
private:
Gfx::IntSize m_size;
};
class WMWindowRemovedEvent : public WMEvent {
public:
WMWindowRemovedEvent(int client_id, int window_id)
: WMEvent(Event::Type::WM_WindowRemoved, client_id, window_id)
{
}
};
class WMWindowStateChangedEvent : public WMEvent {
public:
WMWindowStateChangedEvent(int client_id, int window_id, int parent_client_id, int parent_window_id, const StringView& title, const Gfx::IntRect& rect, bool is_active, bool is_modal, WindowType window_type, bool is_minimized, bool is_frameless, Optional<int> progress)
: WMEvent(Event::Type::WM_WindowStateChanged, client_id, window_id)
, m_parent_client_id(parent_client_id)
, m_parent_window_id(parent_window_id)
, m_title(title)
, m_rect(rect)
, m_window_type(window_type)
, m_active(is_active)
, m_modal(is_modal)
, m_minimized(is_minimized)
, m_frameless(is_frameless)
, m_progress(progress)
{
}
int parent_client_id() const { return m_parent_client_id; }
int parent_window_id() const { return m_parent_window_id; }
const String& title() const { return m_title; }
const Gfx::IntRect& rect() const { return m_rect; }
bool is_active() const { return m_active; }
bool is_modal() const { return m_modal; }
WindowType window_type() const { return m_window_type; }
bool is_minimized() const { return m_minimized; }
bool is_frameless() const { return m_frameless; }
Optional<int> progress() const { return m_progress; }
private:
int m_parent_client_id;
int m_parent_window_id;
String m_title;
Gfx::IntRect m_rect;
WindowType m_window_type;
bool m_active;
bool m_modal;
bool m_minimized;
bool m_frameless;
Optional<int> m_progress;
};
class WMWindowRectChangedEvent : public WMEvent {
public:
WMWindowRectChangedEvent(int client_id, int window_id, const Gfx::IntRect& rect)
: WMEvent(Event::Type::WM_WindowRectChanged, client_id, window_id)
, m_rect(rect)
{
}
const Gfx::IntRect& rect() const { return m_rect; }
private:
Gfx::IntRect m_rect;
};
class WMWindowIconBitmapChangedEvent : public WMEvent {
public:
WMWindowIconBitmapChangedEvent(int client_id, int window_id, const Gfx::Bitmap* bitmap)
: WMEvent(Event::Type::WM_WindowIconBitmapChanged, client_id, window_id)
, m_bitmap(move(bitmap))
{
}
const Gfx::Bitmap* bitmap() const { return m_bitmap; }
private:
RefPtr<Gfx::Bitmap> m_bitmap;
};
class MultiPaintEvent final : public Event {
public:
explicit MultiPaintEvent(const Vector<Gfx::IntRect, 32>& rects, const Gfx::IntSize& window_size)
: Event(Event::MultiPaint)
, m_rects(rects)
, m_window_size(window_size)
{
}
const Vector<Gfx::IntRect, 32>& rects() const { return m_rects; }
const Gfx::IntSize& window_size() const { return m_window_size; }
private:
Vector<Gfx::IntRect, 32> m_rects;
Gfx::IntSize m_window_size;
};
class PaintEvent final : public Event {
public:
explicit PaintEvent(const Gfx::IntRect& rect, const Gfx::IntSize& window_size = {})
: Event(Event::Paint)
, m_rect(rect)
, m_window_size(window_size)
{
}
const Gfx::IntRect& rect() const { return m_rect; }
const Gfx::IntSize& window_size() const { return m_window_size; }
private:
Gfx::IntRect m_rect;
Gfx::IntSize m_window_size;
};
class ResizeEvent final : public Event {
public:
explicit ResizeEvent(const Gfx::IntSize& size)
: Event(Event::Resize)
, m_size(size)
{
}
const Gfx::IntSize& size() const { return m_size; }
private:
Gfx::IntSize m_size;
};
class ContextMenuEvent final : public Event {
public:
explicit ContextMenuEvent(const Gfx::IntPoint& position, const Gfx::IntPoint& screen_position)
: Event(Event::ContextMenu)
, m_position(position)
, m_screen_position(screen_position)
{
}
const Gfx::IntPoint& position() const { return m_position; }
const Gfx::IntPoint& screen_position() const { return m_screen_position; }
private:
Gfx::IntPoint m_position;
Gfx::IntPoint m_screen_position;
};
class ShowEvent final : public Event {
public:
ShowEvent()
: Event(Event::Show)
{
}
};
class HideEvent final : public Event {
public:
HideEvent()
: Event(Event::Hide)
{
}
};
enum MouseButton : u8 {
None = 0,
Left = 1,
Right = 2,
Middle = 4,
Back = 8,
Forward = 16,
};
class KeyEvent final : public Event {
public:
KeyEvent(Type type, KeyCode key, u8 modifiers, u32 code_point, u32 scancode)
: Event(type)
, m_key(key)
, m_modifiers(modifiers)
, m_code_point(code_point)
, m_scancode(scancode)
{
}
KeyCode key() const { return m_key; }
bool ctrl() const { return m_modifiers & Mod_Ctrl; }
bool alt() const { return m_modifiers & Mod_Alt; }
bool shift() const { return m_modifiers & Mod_Shift; }
bool super() const { return m_modifiers & Mod_Super; }
u8 modifiers() const { return m_modifiers; }
u32 code_point() const { return m_code_point; }
String text() const
{
StringBuilder sb;
sb.append_code_point(m_code_point);
return sb.to_string();
}
u32 scancode() const { return m_scancode; }
String to_string() const;
private:
friend class WindowServerConnection;
KeyCode m_key { KeyCode::Key_Invalid };
u8 m_modifiers { 0 };
u32 m_code_point { 0 };
u32 m_scancode { 0 };
};
class MouseEvent final : public Event {
public:
MouseEvent(Type type, const Gfx::IntPoint& position, unsigned buttons, MouseButton button, unsigned modifiers, int wheel_delta)
: Event(type)
, m_position(position)
, m_buttons(buttons)
, m_button(button)
, m_modifiers(modifiers)
, m_wheel_delta(wheel_delta)
{
}
const Gfx::IntPoint& position() const { return m_position; }
int x() const { return m_position.x(); }
int y() const { return m_position.y(); }
MouseButton button() const { return m_button; }
unsigned buttons() const { return m_buttons; }
bool ctrl() const { return m_modifiers & Mod_Ctrl; }
bool alt() const { return m_modifiers & Mod_Alt; }
bool shift() const { return m_modifiers & Mod_Shift; }
bool super() const { return m_modifiers & Mod_Super; }
unsigned modifiers() const { return m_modifiers; }
int wheel_delta() const { return m_wheel_delta; }
private:
Gfx::IntPoint m_position;
unsigned m_buttons { 0 };
MouseButton m_button { MouseButton::None };
unsigned m_modifiers { 0 };
int m_wheel_delta { 0 };
};
class DragEvent final : public Event {
public:
DragEvent(Type type, const Gfx::IntPoint& position, Vector<String> mime_types)
: Event(type)
, m_position(position)
, m_mime_types(move(mime_types))
{
}
const Gfx::IntPoint& position() const { return m_position; }
const Vector<String>& mime_types() const { return m_mime_types; }
private:
Gfx::IntPoint m_position;
Vector<String> m_mime_types;
};
class DropEvent final : public Event {
public:
DropEvent(const Gfx::IntPoint&, const String& text, NonnullRefPtr<Core::MimeData> mime_data);
~DropEvent();
const Gfx::IntPoint& position() const { return m_position; }
const String& text() const { return m_text; }
const Core::MimeData& mime_data() const { return m_mime_data; }
private:
Gfx::IntPoint m_position;
String m_text;
NonnullRefPtr<Core::MimeData> m_mime_data;
};
class ThemeChangeEvent final : public Event {
public:
ThemeChangeEvent()
: Event(Type::ThemeChange)
{
}
};
class ScreenRectsChangeEvent final : public Event {
public:
explicit ScreenRectsChangeEvent(const Vector<Gfx::IntRect, 4>& rects, size_t main_screen_index)
: Event(Type::ScreenRectsChange)
, m_rects(rects)
, m_main_screen_index(main_screen_index)
{
}
const Vector<Gfx::IntRect, 4>& rects() const { return m_rects; }
size_t main_screen_index() const { return m_main_screen_index; }
private:
Vector<Gfx::IntRect, 4> m_rects;
size_t m_main_screen_index;
};
class FocusEvent final : public Event {
public:
explicit FocusEvent(Type type, FocusSource source)
: Event(type)
, m_source(source)
{
}
FocusSource source() const { return m_source; }
private:
FocusSource m_source { FocusSource::Programmatic };
};
class ActionEvent final : public Event {
public:
ActionEvent(Type, Action&);
~ActionEvent();
Action const& action() const { return *m_action; }
Action& action() { return *m_action; }
private:
NonnullRefPtr<Action> m_action;
};
}