
Tool mouse event handlers now receive both a layer-relative mouse event and the original event. This is needed for the move tool since it moves the layer and thereby changes the origin of future events every time it moves.
159 lines
5.1 KiB
C++
159 lines
5.1 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "LineTool.h"
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#include "ImageEditor.h"
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#include "Layer.h"
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#include "PaintableWidget.h"
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#include <LibGUI/Action.h>
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#include <LibGUI/Menu.h>
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#include <LibGUI/Painter.h>
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#include <LibM/math.h>
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namespace PaintBrush {
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static Gfx::Point constrain_line_angle(const Gfx::Point& start_pos, const Gfx::Point& end_pos, float angle_increment)
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{
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float current_angle = atan2(end_pos.y() - start_pos.y(), end_pos.x() - start_pos.x()) + M_PI * 2.;
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float constrained_angle = ((int)((current_angle + angle_increment / 2.) / angle_increment)) * angle_increment;
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auto diff = end_pos - start_pos;
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float line_length = sqrt(diff.x() * diff.x() + diff.y() * diff.y());
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return { start_pos.x() + (int)(cos(constrained_angle) * line_length),
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start_pos.y() + (int)(sin(constrained_angle) * line_length) };
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}
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LineTool::LineTool()
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{
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}
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LineTool::~LineTool()
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{
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}
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void LineTool::on_mousedown(Layer&, GUI::MouseEvent& event, GUI::MouseEvent&)
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{
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if (event.button() != GUI::MouseButton::Left && event.button() != GUI::MouseButton::Right)
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return;
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if (m_drawing_button != GUI::MouseButton::None)
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return;
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m_drawing_button = event.button();
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m_line_start_position = event.position();
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m_line_end_position = event.position();
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m_editor->update();
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}
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void LineTool::on_mouseup(Layer& layer, GUI::MouseEvent& event, GUI::MouseEvent&)
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{
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if (event.button() == m_drawing_button) {
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GUI::Painter painter(layer.bitmap());
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painter.draw_line(m_line_start_position, m_line_end_position, PaintableWidget::the().color_for(m_drawing_button), m_thickness);
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m_drawing_button = GUI::MouseButton::None;
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m_editor->update();
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}
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}
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void LineTool::on_mousemove(Layer&, GUI::MouseEvent& event, GUI::MouseEvent&)
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{
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if (m_drawing_button == GUI::MouseButton::None)
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return;
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if (!m_editor->rect().contains(event.position()))
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return;
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if (!m_constrain_angle) {
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m_line_end_position = event.position();
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} else {
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const float ANGLE_STEP = M_PI / 8.0f;
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m_line_end_position = constrain_line_angle(m_line_start_position, event.position(), ANGLE_STEP);
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}
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m_editor->update();
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}
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void LineTool::on_second_paint(GUI::PaintEvent& event)
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{
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if (m_drawing_button == GUI::MouseButton::None)
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return;
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(void)event;
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#if 0
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GUI::Painter painter(*m_widget);
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painter.add_clip_rect(event.rect());
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painter.draw_line(m_line_start_position, m_line_end_position, m_editor->color_for(m_drawing_button), m_thickness);
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#endif
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}
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void LineTool::on_keydown(GUI::KeyEvent& event)
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{
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if (event.key() == Key_Escape && m_drawing_button != GUI::MouseButton::None) {
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m_drawing_button = GUI::MouseButton::None;
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m_editor->update();
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event.accept();
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}
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if (event.key() == Key_Shift) {
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m_constrain_angle = true;
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m_editor->update();
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event.accept();
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}
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}
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void LineTool::on_keyup(GUI::KeyEvent& event)
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{
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if (event.key() == Key_Shift) {
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m_constrain_angle = false;
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m_editor->update();
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event.accept();
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}
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}
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void LineTool::on_contextmenu(GUI::ContextMenuEvent& event)
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{
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if (!m_context_menu) {
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m_context_menu = GUI::Menu::construct();
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m_thickness_actions.set_exclusive(true);
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auto insert_action = [&](int size, bool checked = false) {
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auto action = GUI::Action::create_checkable(String::number(size), [this, size](auto&) {
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m_thickness = size;
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});
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action->set_checked(checked);
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m_thickness_actions.add_action(*action);
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m_context_menu->add_action(move(action));
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};
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insert_action(1, true);
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insert_action(2);
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insert_action(3);
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insert_action(4);
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}
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m_context_menu->popup(event.screen_position());
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}
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}
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