
SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
34 lines
752 B
C++
34 lines
752 B
C++
/*
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* Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/HTML/HTMLElement.h>
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namespace Web::HTML {
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class FrameHostElement : public HTMLElement {
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public:
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FrameHostElement(DOM::Document&, QualifiedName);
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virtual ~FrameHostElement() override;
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Frame* content_frame() { return m_content_frame; }
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const Frame* content_frame() const { return m_content_frame; }
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const DOM::Document* content_document() const;
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Origin content_origin() const;
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bool may_access_from_origin(const Origin&) const;
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void content_frame_did_load(Badge<FrameLoader>);
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virtual void inserted() override;
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protected:
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RefPtr<Frame> m_content_frame;
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};
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}
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