
These will be called when a Node or LayoutNode is inserted or removed from a tree. They get the parent node as an argument.
83 lines
2.2 KiB
C++
83 lines
2.2 KiB
C++
#pragma once
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#include <AK/Assertions.h>
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#include <AK/NonnullRefPtr.h>
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template<typename T>
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class TreeNode {
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public:
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void ref()
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{
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ASSERT(m_ref_count);
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++m_ref_count;
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}
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void deref()
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{
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ASSERT(m_ref_count);
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if (!--m_ref_count)
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delete static_cast<T*>(this);
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}
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int ref_count() const { return m_ref_count; }
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T* parent() { return m_parent; }
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const T* parent() const { return m_parent; }
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bool has_children() const { return m_first_child; }
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T* next_sibling() { return m_next_sibling; }
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T* previous_sibling() { return m_previous_sibling; }
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T* first_child() { return m_first_child; }
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T* last_child() { return m_last_child; }
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const T* next_sibling() const { return m_next_sibling; }
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const T* previous_sibling() const { return m_previous_sibling; }
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const T* first_child() const { return m_first_child; }
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const T* last_child() const { return m_last_child; }
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void append_child(NonnullRefPtr<T> node, bool call_inserted_into = true);
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void donate_all_children_to(T& node);
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protected:
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TreeNode() { }
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private:
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int m_ref_count { 1 };
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T* m_parent { nullptr };
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T* m_first_child { nullptr };
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T* m_last_child { nullptr };
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T* m_next_sibling { nullptr };
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T* m_previous_sibling { nullptr };
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};
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template<typename T>
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inline void TreeNode<T>::append_child(NonnullRefPtr<T> node, bool call_inserted_into)
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{
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ASSERT(!node->m_parent);
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if (m_last_child)
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m_last_child->m_next_sibling = node.ptr();
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node->m_previous_sibling = m_last_child;
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node->m_parent = static_cast<T*>(this);
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m_last_child = node.ptr();
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if (!m_first_child)
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m_first_child = m_last_child;
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if (call_inserted_into)
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node->inserted_into(static_cast<T&>(*this));
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(void)node.leak_ref();
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}
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template<typename T>
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inline void TreeNode<T>::donate_all_children_to(T& node)
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{
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for (T* child = m_first_child; child != nullptr;) {
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T* next_child = child->m_next_sibling;
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child->m_parent = nullptr;
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child->m_next_sibling = nullptr;
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child->m_previous_sibling = nullptr;
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node.append_child(adopt(*child));
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child = next_child;
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}
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m_first_child = nullptr;
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m_last_child = nullptr;
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}
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