ladybird/Libraries/LibWeb/HTML/TrackEvent.cpp
Shannon Booth 9b79a686eb LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.

As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
2024-11-13 16:51:44 -05:00

48 lines
1.5 KiB
C++

/*
* Copyright (c) 2023, Tim Flynn <trflynn89@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/Bindings/TrackEventPrototype.h>
#include <LibWeb/HTML/TrackEvent.h>
namespace Web::HTML {
JS_DEFINE_ALLOCATOR(TrackEvent);
JS::NonnullGCPtr<TrackEvent> TrackEvent::create(JS::Realm& realm, FlyString const& event_name, TrackEventInit event_init)
{
return realm.create<TrackEvent>(realm, event_name, move(event_init));
}
WebIDL::ExceptionOr<JS::NonnullGCPtr<TrackEvent>> TrackEvent::construct_impl(JS::Realm& realm, FlyString const& event_name, TrackEventInit event_init)
{
return create(realm, event_name, move(event_init));
}
TrackEvent::TrackEvent(JS::Realm& realm, FlyString const& event_name, TrackEventInit event_init)
: DOM::Event(realm, event_name, event_init)
, m_track(move(event_init.track))
{
}
void TrackEvent::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(TrackEvent);
}
Variant<Empty, JS::Handle<VideoTrack>, JS::Handle<AudioTrack>, JS::Handle<TextTrack>> TrackEvent::track() const
{
// FIXME: This is a bit awkward. When creating a nullable union, our IDL generator creates a type of
// Optional<Variant<...>>, using an empty Optional to represent null. But when retrieving the
// attribute, it expects a type of Variant<Empty, ...>, using Empty to represent null.
if (!m_track.has_value())
return Empty {};
return *m_track;
}
}