
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
70 lines
2 KiB
C++
70 lines
2 KiB
C++
/*
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* Copyright (c) 2024, Shannon Booth <shannon@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/Bindings/ScreenOrientationPrototype.h>
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#include <LibWeb/CSS/ScreenOrientation.h>
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#include <LibWeb/HTML/EventNames.h>
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namespace Web::CSS {
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JS_DEFINE_ALLOCATOR(ScreenOrientation);
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ScreenOrientation::ScreenOrientation(JS::Realm& realm)
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: DOM::EventTarget(realm)
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{
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}
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void ScreenOrientation::initialize(JS::Realm& realm)
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{
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Base::initialize(realm);
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WEB_SET_PROTOTYPE_FOR_INTERFACE(ScreenOrientation);
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}
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JS::NonnullGCPtr<ScreenOrientation> ScreenOrientation::create(JS::Realm& realm)
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{
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return realm.create<ScreenOrientation>(realm);
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}
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// https://w3c.github.io/screen-orientation/#lock-method
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WebIDL::ExceptionOr<JS::NonnullGCPtr<WebIDL::Promise>> ScreenOrientation::lock(Bindings::OrientationLockType)
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{
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return WebIDL::NotSupportedError::create(realm(), "FIXME: ScreenOrientation::lock() is not implemented"_string);
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}
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// https://w3c.github.io/screen-orientation/#unlock-method
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void ScreenOrientation::unlock()
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{
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dbgln("FIXME: Stubbed ScreenOrientation::unlock()");
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}
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// https://w3c.github.io/screen-orientation/#type-attribute
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Bindings::OrientationType ScreenOrientation::type() const
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{
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dbgln("FIXME: Stubbed ScreenOrientation::type()");
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return Bindings::OrientationType::LandscapePrimary;
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}
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// https://w3c.github.io/screen-orientation/#angle-attribute
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WebIDL::UnsignedShort ScreenOrientation::angle() const
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{
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dbgln("FIXME: Stubbed ScreenOrientation::angle()");
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return 0;
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}
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// https://w3c.github.io/screen-orientation/#onchange-event-handler-attribute
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void ScreenOrientation::set_onchange(JS::GCPtr<WebIDL::CallbackType> event_handler)
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{
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set_event_handler_attribute(HTML::EventNames::change, event_handler);
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}
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// https://w3c.github.io/screen-orientation/#onchange-event-handler-attribute
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JS::GCPtr<WebIDL::CallbackType> ScreenOrientation::onchange()
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{
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return event_handler_attribute(HTML::EventNames::change);
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}
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}
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