ladybird/Libraries/LibWeb/CSS/ScreenOrientation.cpp
Shannon Booth 9b79a686eb LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.

As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
2024-11-13 16:51:44 -05:00

70 lines
2 KiB
C++

/*
* Copyright (c) 2024, Shannon Booth <shannon@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/Bindings/ScreenOrientationPrototype.h>
#include <LibWeb/CSS/ScreenOrientation.h>
#include <LibWeb/HTML/EventNames.h>
namespace Web::CSS {
JS_DEFINE_ALLOCATOR(ScreenOrientation);
ScreenOrientation::ScreenOrientation(JS::Realm& realm)
: DOM::EventTarget(realm)
{
}
void ScreenOrientation::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(ScreenOrientation);
}
JS::NonnullGCPtr<ScreenOrientation> ScreenOrientation::create(JS::Realm& realm)
{
return realm.create<ScreenOrientation>(realm);
}
// https://w3c.github.io/screen-orientation/#lock-method
WebIDL::ExceptionOr<JS::NonnullGCPtr<WebIDL::Promise>> ScreenOrientation::lock(Bindings::OrientationLockType)
{
return WebIDL::NotSupportedError::create(realm(), "FIXME: ScreenOrientation::lock() is not implemented"_string);
}
// https://w3c.github.io/screen-orientation/#unlock-method
void ScreenOrientation::unlock()
{
dbgln("FIXME: Stubbed ScreenOrientation::unlock()");
}
// https://w3c.github.io/screen-orientation/#type-attribute
Bindings::OrientationType ScreenOrientation::type() const
{
dbgln("FIXME: Stubbed ScreenOrientation::type()");
return Bindings::OrientationType::LandscapePrimary;
}
// https://w3c.github.io/screen-orientation/#angle-attribute
WebIDL::UnsignedShort ScreenOrientation::angle() const
{
dbgln("FIXME: Stubbed ScreenOrientation::angle()");
return 0;
}
// https://w3c.github.io/screen-orientation/#onchange-event-handler-attribute
void ScreenOrientation::set_onchange(JS::GCPtr<WebIDL::CallbackType> event_handler)
{
set_event_handler_attribute(HTML::EventNames::change, event_handler);
}
// https://w3c.github.io/screen-orientation/#onchange-event-handler-attribute
JS::GCPtr<WebIDL::CallbackType> ScreenOrientation::onchange()
{
return event_handler_attribute(HTML::EventNames::change);
}
}