
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
80 lines
2 KiB
C++
80 lines
2 KiB
C++
/*
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* Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibGfx/Rect.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/Bindings/ScreenPrototype.h>
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#include <LibWeb/CSS/Screen.h>
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#include <LibWeb/CSS/ScreenOrientation.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/Page/Page.h>
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namespace Web::CSS {
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JS_DEFINE_ALLOCATOR(Screen);
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JS::NonnullGCPtr<Screen> Screen::create(HTML::Window& window)
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{
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return window.realm().create<Screen>(window);
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}
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Screen::Screen(HTML::Window& window)
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: DOM::EventTarget(window.realm())
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, m_window(window)
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{
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}
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void Screen::initialize(JS::Realm& realm)
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{
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Base::initialize(realm);
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WEB_SET_PROTOTYPE_FOR_INTERFACE(Screen);
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}
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void Screen::visit_edges(Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_window);
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visitor.visit(m_orientation);
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}
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Gfx::IntRect Screen::screen_rect() const
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{
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auto screen_rect_in_css_pixels = window().page().web_exposed_screen_area();
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return {
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screen_rect_in_css_pixels.x().to_int(),
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screen_rect_in_css_pixels.y().to_int(),
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screen_rect_in_css_pixels.width().to_int(),
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screen_rect_in_css_pixels.height().to_int()
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};
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}
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JS::NonnullGCPtr<ScreenOrientation> Screen::orientation()
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{
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if (!m_orientation)
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m_orientation = ScreenOrientation::create(realm());
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return *m_orientation;
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}
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// https://w3c.github.io/window-management/#dom-screen-isextended
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bool Screen::is_extended() const
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{
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dbgln("FIXME: Unimplemented Screen::is_extended");
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return false;
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}
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// https://w3c.github.io/window-management/#dom-screen-onchange
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void Screen::set_onchange(JS::GCPtr<WebIDL::CallbackType> event_handler)
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{
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set_event_handler_attribute(HTML::EventNames::change, event_handler);
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}
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// https://w3c.github.io/window-management/#dom-screen-onchange
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JS::GCPtr<WebIDL::CallbackType> Screen::onchange()
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{
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return event_handler_attribute(HTML::EventNames::change);
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}
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}
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