ladybird/Userland/Libraries/LibWeb/SVG/SVGLength.cpp
Andreas Kling 72c9f56c66 LibJS: Make Heap::allocate<T>() infallible
Stop worrying about tiny OOMs. Work towards #20449.

While going through these, I also changed the function signature in many
places where returning ThrowCompletionOr<T> is no longer necessary.
2023-08-13 15:38:42 +02:00

40 lines
981 B
C++

/*
* Copyright (c) 2022, Tim Flynn <trflynn89@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/SVG/SVGLength.h>
namespace Web::SVG {
JS::NonnullGCPtr<SVGLength> SVGLength::create(JS::Realm& realm, u8 unit_type, float value)
{
return realm.heap().allocate<SVGLength>(realm, realm, unit_type, value);
}
SVGLength::SVGLength(JS::Realm& realm, u8 unit_type, float value)
: PlatformObject(realm)
, m_unit_type(unit_type)
, m_value(value)
{
}
void SVGLength::initialize(JS::Realm& realm)
{
Base::initialize(realm);
set_prototype(&Bindings::ensure_web_prototype<Bindings::SVGLengthPrototype>(realm, "SVGLength"));
}
SVGLength::~SVGLength() = default;
// https://www.w3.org/TR/SVG11/types.html#__svg__SVGLength__value
WebIDL::ExceptionOr<void> SVGLength::set_value(float value)
{
// FIXME: Raise an exception if this <length> is read-only.
m_value = value;
return {};
}
}