ladybird/Servers/WindowServer/WSWindow.h
Andreas Kling 33d0916d29 WindowServer: Add support for fullscreen windows.
Fullscreen windows are rendered alone and above everything else when they
are active, and as part of the regular window stack order when something
else is active.

Currently windows cannot be made fullscreen after-the-fact, but must have
the fullscreen flag included in their CreateWindow message.

It should not possible to interact with the menu, taskbar or window frame
while the active window is fullscreened. :^)
2019-05-17 22:33:19 +02:00

175 lines
6.1 KiB
C++

#pragma once
#include <SharedGraphics/Rect.h>
#include <SharedGraphics/GraphicsBitmap.h>
#include <AK/AKString.h>
#include <AK/InlineLinkedList.h>
#include <LibCore/CObject.h>
#include <WindowServer/WSWindowType.h>
#include <WindowServer/WSWindowFrame.h>
#include <SharedGraphics/DisjointRectSet.h>
class WSClientConnection;
class WSCursor;
class WSMenu;
class WSMouseEvent;
class WSWindow final : public CObject, public InlineLinkedListNode<WSWindow> {
public:
WSWindow(WSClientConnection&, WSWindowType, int window_id, bool modal, bool resizable, bool fullscreen);
WSWindow(CObject&, WSWindowType);
virtual ~WSWindow() override;
unsigned wm_event_mask() const { return m_wm_event_mask; }
void set_wm_event_mask(unsigned mask) { m_wm_event_mask = mask; }
Color background_color() const { return m_background_color; }
void set_background_color(Color color) { m_background_color = color; }
bool is_minimized() const { return m_minimized; }
void set_minimized(bool);
bool is_maximized() const { return m_maximized; }
void set_maximized(bool);
bool is_fullscreen() const { return m_fullscreen; }
WSWindowFrame& frame() { return m_frame; }
const WSWindowFrame& frame() const { return m_frame; }
bool is_blocked_by_modal_window() const;
bool listens_to_wm_events() const { return m_listens_to_wm_events; }
WSClientConnection* client() { return m_client; }
const WSClientConnection* client() const { return m_client; }
WSWindowType type() const { return m_type; }
int window_id() const { return m_window_id; }
String title() const { return m_title; }
void set_title(const String&);
float opacity() const { return m_opacity; }
void set_opacity(float opacity) { m_opacity = opacity; }
int x() const { return m_rect.x(); }
int y() const { return m_rect.y(); }
int width() const { return m_rect.width(); }
int height() const { return m_rect.height(); }
bool is_active() const;
bool is_visible() const { return m_visible; }
void set_visible(bool);
bool is_modal() const { return m_modal; }
bool is_resizable() const { return m_resizable && !m_fullscreen; }
Rect rect() const { return m_rect; }
void set_rect(const Rect&);
void set_rect(int x, int y, int width, int height) { set_rect({ x, y, width, height }); }
void set_rect_without_repaint(const Rect& rect)
{
if (m_rect == rect)
return;
auto old_rect = m_rect;
m_rect = rect;
m_frame.notify_window_rect_changed(old_rect, rect);
}
void set_rect_from_window_manager_resize(const Rect&);
void move_to(const Point& position) { set_rect({ position, size() }); }
void move_to(int x, int y) { move_to({ x, y }); }
Point position() const { return m_rect.location(); }
void set_position(const Point& position) { set_rect({ position.x(), position.y(), width(), height() }); }
void set_position_without_repaint(const Point& position) { set_rect_without_repaint({ position.x(), position.y(), width(), height() }); }
Size size() const { return m_rect.size(); }
void invalidate();
virtual void event(CEvent&) override;
GraphicsBitmap* backing_store() { return m_backing_store.ptr(); }
void set_backing_store(RetainPtr<GraphicsBitmap>&& backing_store)
{
m_last_backing_store = move(m_backing_store);
m_backing_store = move(backing_store);
}
void swap_backing_stores()
{
swap(m_backing_store, m_last_backing_store);
}
GraphicsBitmap* last_backing_store() { return m_last_backing_store.ptr(); }
void set_global_cursor_tracking_enabled(bool);
void set_automatic_cursor_tracking_enabled(bool enabled) { m_automatic_cursor_tracking_enabled = enabled; }
bool global_cursor_tracking() const { return m_global_cursor_tracking_enabled || m_automatic_cursor_tracking_enabled; }
bool has_alpha_channel() const { return m_has_alpha_channel; }
void set_has_alpha_channel(bool value) { m_has_alpha_channel = value; }
Size size_increment() const { return m_size_increment; }
void set_size_increment(const Size& increment) { m_size_increment = increment; }
Size base_size() const { return m_base_size; }
void set_base_size(const Size& size) { m_base_size = size; }
const GraphicsBitmap& icon() const { return *m_icon; }
String icon_path() const { return m_icon_path; }
void set_icon(const String& path, Retained<GraphicsBitmap>&& icon)
{
m_icon_path = path;
m_icon = move(icon);
}
void set_default_icon();
const WSCursor* override_cursor() const { return m_override_cursor.ptr(); }
void set_override_cursor(RetainPtr<WSCursor>&& cursor) { m_override_cursor = move(cursor); }
void request_update(const Rect&);
DisjointRectSet take_pending_paint_rects() { return move(m_pending_paint_rects); }
// For InlineLinkedList.
// FIXME: Maybe make a ListHashSet and then WSWindowManager can just use that.
WSWindow* m_next { nullptr };
WSWindow* m_prev { nullptr };
private:
void handle_mouse_event(const WSMouseEvent&);
WSClientConnection* m_client { nullptr };
CObject* m_internal_owner { nullptr };
String m_title;
Rect m_rect;
WSWindowType m_type { WSWindowType::Normal };
bool m_global_cursor_tracking_enabled { false };
bool m_automatic_cursor_tracking_enabled { false };
bool m_visible { true };
bool m_has_alpha_channel { false };
bool m_modal { false };
bool m_resizable { false };
bool m_listens_to_wm_events { false };
bool m_minimized { false };
bool m_maximized { false };
bool m_fullscreen { false };
RetainPtr<GraphicsBitmap> m_backing_store;
RetainPtr<GraphicsBitmap> m_last_backing_store;
int m_window_id { -1 };
float m_opacity { 1 };
Size m_size_increment;
Size m_base_size;
Retained<GraphicsBitmap> m_icon;
String m_icon_path;
RetainPtr<WSCursor> m_override_cursor;
WSWindowFrame m_frame;
Color m_background_color { Color::LightGray };
unsigned m_wm_event_mask { 0 };
DisjointRectSet m_pending_paint_rects;
Rect m_unmaximized_rect;
};