
This is an encapsulation of the common work done by all of our single-client IPC servers on startup: 1. Create a Core::LocalSocket, taking over an accepted fd. 2. Create an application-specific ClientConnection object, wrapping the socket. It's not a huge change in terms of lines saved, but I do feel that it improves expressiveness. :^)
44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
/*
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* Copyright (c) 2021, Itamar S. <itamar8910@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "ClientConnection.h"
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#include "Tests.h"
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#include <LibCore/ArgsParser.h>
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#include <LibCore/EventLoop.h>
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#include <LibCore/LocalServer.h>
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#include <LibCore/System.h>
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#include <LibIPC/SingleServer.h>
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#include <LibMain/Main.h>
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static ErrorOr<int> mode_server();
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ErrorOr<int> serenity_main(Main::Arguments arguments)
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{
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bool tests = false;
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Core::ArgsParser parser;
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parser.add_option(tests, "Run tests", "tests", 't');
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parser.parse(arguments);
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if (tests)
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return run_tests();
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return mode_server();
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}
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ErrorOr<int> mode_server()
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{
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Core::EventLoop event_loop;
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TRY(Core::System::pledge("stdio unix recvfd rpath"));
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auto client = TRY(IPC::take_over_accepted_client_from_system_server<LanguageServers::Cpp::ClientConnection>());
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TRY(Core::System::pledge("stdio recvfd rpath"));
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TRY(Core::System::unveil("/usr/include", "r"));
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// unveil will be sealed later, when we know the project's root path.
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return event_loop.exec();
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}
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