
Get rid of the bespoke NavigatorObject class and use the modern IDL strategies for creating platform objects to re-implement Navigator and its associcated mixin interfaces. While we're here, implement it in a way that brings WorkerNavigator up to spec :^)
27 lines
737 B
C++
27 lines
737 B
C++
/*
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* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibJS/Heap/Heap.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/HTML/WorkerGlobalScope.h>
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#include <LibWeb/HTML/WorkerNavigator.h>
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namespace Web::HTML {
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JS::NonnullGCPtr<WorkerNavigator> WorkerNavigator::create(WorkerGlobalScope& global_scope)
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{
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return *global_scope.heap().allocate<WorkerNavigator>(global_scope.realm(), global_scope);
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}
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WorkerNavigator::WorkerNavigator(WorkerGlobalScope& global_scope)
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: PlatformObject(global_scope.realm())
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{
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set_prototype(&Bindings::cached_web_prototype(global_scope.realm(), "WorkerNavigator"));
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}
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WorkerNavigator::~WorkerNavigator() = default;
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}
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