
Don't process any more events. We already prepend the remaining events in this loop to the outer loop if needed. If there were any more events queued after the exit request, the iteration code would make an invalid access into 'queued_events'. Fixes #300.
303 lines
8.2 KiB
C++
303 lines
8.2 KiB
C++
#include <AK/Time.h>
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#include <LibCore/CEvent.h>
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#include <LibCore/CEventLoop.h>
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#include <LibCore/CLock.h>
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#include <LibCore/CNotifier.h>
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#include <LibCore/CObject.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/select.h>
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#include <sys/socket.h>
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#include <sys/time.h>
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#include <time.h>
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#include <unistd.h>
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//#define CEVENTLOOP_DEBUG
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//#define DEFERRED_INVOKE_DEBUG
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static CEventLoop* s_main_event_loop;
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static Vector<CEventLoop*>* s_event_loop_stack;
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HashMap<int, OwnPtr<CEventLoop::EventLoopTimer>>* CEventLoop::s_timers;
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HashTable<CNotifier*>* CEventLoop::s_notifiers;
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int CEventLoop::s_next_timer_id = 1;
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CEventLoop::CEventLoop()
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{
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if (!s_event_loop_stack) {
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s_event_loop_stack = new Vector<CEventLoop*>;
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s_timers = new HashMap<int, OwnPtr<CEventLoop::EventLoopTimer>>;
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s_notifiers = new HashTable<CNotifier*>;
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}
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if (!s_main_event_loop) {
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s_main_event_loop = this;
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s_event_loop_stack->append(this);
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}
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#ifdef CEVENTLOOP_DEBUG
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dbgprintf("(%u) CEventLoop constructed :)\n", getpid());
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#endif
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}
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CEventLoop::~CEventLoop()
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{
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}
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CEventLoop& CEventLoop::main()
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{
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ASSERT(s_main_event_loop);
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return *s_main_event_loop;
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}
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CEventLoop& CEventLoop::current()
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{
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return *s_event_loop_stack->last();
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}
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void CEventLoop::quit(int code)
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{
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m_exit_requested = true;
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m_exit_code = code;
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}
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struct CEventLoopPusher {
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public:
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CEventLoopPusher(CEventLoop& event_loop)
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: m_event_loop(event_loop)
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{
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if (&m_event_loop != s_main_event_loop) {
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m_event_loop.take_pending_events_from(CEventLoop::current());
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s_event_loop_stack->append(&event_loop);
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}
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}
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~CEventLoopPusher()
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{
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if (&m_event_loop != s_main_event_loop) {
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s_event_loop_stack->take_last();
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CEventLoop::current().take_pending_events_from(m_event_loop);
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}
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}
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private:
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CEventLoop& m_event_loop;
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};
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int CEventLoop::exec()
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{
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CEventLoopPusher pusher(*this);
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for (;;) {
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if (m_exit_requested)
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return m_exit_code;
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pump();
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}
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ASSERT_NOT_REACHED();
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}
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void CEventLoop::pump(WaitMode mode)
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{
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// window server event processing...
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do_processing();
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if (m_queued_events.is_empty()) {
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wait_for_event(mode);
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do_processing();
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}
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decltype(m_queued_events) events;
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{
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LOCKER(m_lock);
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events = move(m_queued_events);
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}
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for (auto& queued_event : events) {
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auto* receiver = queued_event.receiver.ptr();
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auto& event = *queued_event.event;
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#ifdef CEVENTLOOP_DEBUG
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dbgprintf("CEventLoop: %s{%p} event %u\n", receiver->class_name(), receiver, (unsigned)event.type());
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#endif
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if (!receiver) {
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switch (event.type()) {
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case CEvent::Quit:
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ASSERT_NOT_REACHED();
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return;
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default:
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dbgprintf("Event type %u with no receiver :(\n", event.type());
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}
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} else if (event.type() == CEvent::Type::DeferredInvoke) {
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#ifdef DEFERRED_INVOKE_DEBUG
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printf("DeferredInvoke: receiver=%s{%p}\n", receiver->class_name(), receiver);
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#endif
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static_cast<CDeferredInvocationEvent&>(event).m_invokee(*receiver);
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} else {
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receiver->event(event);
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}
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if (m_exit_requested) {
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LOCKER(m_lock);
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auto rejigged_event_queue = move(events);
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rejigged_event_queue.append(move(m_queued_events));
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m_queued_events = move(rejigged_event_queue);
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return;
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}
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}
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}
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void CEventLoop::post_event(CObject& receiver, OwnPtr<CEvent>&& event)
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{
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LOCKER(m_lock);
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#ifdef CEVENTLOOP_DEBUG
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dbgprintf("CEventLoop::post_event: {%u} << receiver=%p, event=%p\n", m_queued_events.size(), &receiver, event.ptr());
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#endif
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m_queued_events.append({ receiver.make_weak_ptr(), move(event) });
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}
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void CEventLoop::wait_for_event(WaitMode mode)
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{
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fd_set rfds;
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fd_set wfds;
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FD_ZERO(&rfds);
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FD_ZERO(&wfds);
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int max_fd = 0;
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auto add_fd_to_set = [&max_fd](int fd, fd_set& set) {
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FD_SET(fd, &set);
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if (fd > max_fd)
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max_fd = fd;
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};
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int max_fd_added = -1;
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add_file_descriptors_for_select(rfds, max_fd_added);
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max_fd = max(max_fd, max_fd_added);
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for (auto& notifier : *s_notifiers) {
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if (notifier->event_mask() & CNotifier::Read)
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add_fd_to_set(notifier->fd(), rfds);
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if (notifier->event_mask() & CNotifier::Write)
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add_fd_to_set(notifier->fd(), wfds);
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if (notifier->event_mask() & CNotifier::Exceptional)
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ASSERT_NOT_REACHED();
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}
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bool queued_events_is_empty;
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{
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LOCKER(m_lock);
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queued_events_is_empty = m_queued_events.is_empty();
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}
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timeval now;
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struct timeval timeout = { 0, 0 };
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bool should_wait_forever = false;
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if (mode == WaitMode::WaitForEvents) {
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if (!s_timers->is_empty() && queued_events_is_empty) {
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gettimeofday(&now, nullptr);
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get_next_timer_expiration(timeout);
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timeval_sub(timeout, now, timeout);
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} else {
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should_wait_forever = true;
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}
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} else {
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should_wait_forever = false;
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}
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int marked_fd_count = select(max_fd + 1, &rfds, &wfds, nullptr, should_wait_forever ? nullptr : &timeout);
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if (marked_fd_count < 0) {
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ASSERT_NOT_REACHED();
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}
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if (!s_timers->is_empty()) {
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gettimeofday(&now, nullptr);
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}
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for (auto& it : *s_timers) {
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auto& timer = *it.value;
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if (!timer.has_expired(now))
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continue;
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#ifdef CEVENTLOOP_DEBUG
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dbgprintf("CEventLoop: Timer %d has expired, sending CTimerEvent to %p\n", timer.timer_id, timer.owner);
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#endif
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post_event(*timer.owner, make<CTimerEvent>(timer.timer_id));
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if (timer.should_reload) {
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timer.reload(now);
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} else {
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// FIXME: Support removing expired timers that don't want to reload.
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ASSERT_NOT_REACHED();
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}
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}
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if (!marked_fd_count)
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return;
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for (auto& notifier : *s_notifiers) {
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if (FD_ISSET(notifier->fd(), &rfds)) {
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if (notifier->on_ready_to_read)
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notifier->on_ready_to_read();
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}
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if (FD_ISSET(notifier->fd(), &wfds)) {
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if (notifier->on_ready_to_write)
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notifier->on_ready_to_write();
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}
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}
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process_file_descriptors_after_select(rfds);
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}
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bool CEventLoop::EventLoopTimer::has_expired(const timeval& now) const
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{
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return now.tv_sec > fire_time.tv_sec || (now.tv_sec == fire_time.tv_sec && now.tv_usec >= fire_time.tv_usec);
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}
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void CEventLoop::EventLoopTimer::reload(const timeval& now)
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{
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fire_time = now;
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fire_time.tv_sec += interval / 1000;
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fire_time.tv_usec += (interval % 1000) * 1000;
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}
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void CEventLoop::get_next_timer_expiration(timeval& soonest)
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{
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ASSERT(!s_timers->is_empty());
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bool has_checked_any = false;
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for (auto& it : *s_timers) {
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auto& fire_time = it.value->fire_time;
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if (!has_checked_any || fire_time.tv_sec < soonest.tv_sec || (fire_time.tv_sec == soonest.tv_sec && fire_time.tv_usec < soonest.tv_usec))
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soonest = fire_time;
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has_checked_any = true;
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}
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}
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int CEventLoop::register_timer(CObject& object, int milliseconds, bool should_reload)
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{
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ASSERT(milliseconds >= 0);
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auto timer = make<EventLoopTimer>();
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timer->owner = object.make_weak_ptr();
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timer->interval = milliseconds;
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timeval now;
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gettimeofday(&now, nullptr);
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timer->reload(now);
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timer->should_reload = should_reload;
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int timer_id = ++s_next_timer_id; // FIXME: This will eventually wrap around.
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ASSERT(timer_id); // FIXME: Aforementioned wraparound.
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timer->timer_id = timer_id;
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s_timers->set(timer->timer_id, move(timer));
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return timer_id;
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}
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bool CEventLoop::unregister_timer(int timer_id)
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{
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auto it = s_timers->find(timer_id);
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if (it == s_timers->end())
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return false;
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s_timers->remove(it);
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return true;
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}
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void CEventLoop::register_notifier(Badge<CNotifier>, CNotifier& notifier)
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{
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s_notifiers->set(¬ifier);
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}
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void CEventLoop::unregister_notifier(Badge<CNotifier>, CNotifier& notifier)
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{
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s_notifiers->remove(¬ifier);
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}
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