
Get rid of the bespoke NavigatorObject class and use the modern IDL strategies for creating platform objects to re-implement Navigator and its associcated mixin interfaces. While we're here, implement it in a way that brings WorkerNavigator up to spec :^)
27 lines
586 B
C++
27 lines
586 B
C++
/*
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* Copyright (c) 2022, Andrew Kaster <akaster@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibJS/Heap/Heap.h>
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#include <LibJS/Runtime/Realm.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/HTML/Navigator.h>
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namespace Web::HTML {
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JS::NonnullGCPtr<Navigator> Navigator::create(JS::Realm& realm)
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{
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return *realm.heap().allocate<Navigator>(realm, realm);
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}
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Navigator::Navigator(JS::Realm& realm)
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: PlatformObject(realm)
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{
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set_prototype(&Bindings::cached_web_prototype(realm, "Navigator"));
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}
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Navigator::~Navigator() = default;
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}
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