
The shadowRoot property getter that will be added in subsequent commits has an additional check that checks whether the shadow root is opened. I didn't update the function logic to match with the IDL interface, because it's very likely we don't want that check in the existing code, so that for example closed shadow root elements can still be updated.
280 lines
14 KiB
C++
280 lines
14 KiB
C++
/*
|
|
* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
|
|
* Copyright (c) 2022, Andrew Kaster <akaster@serenityos.org>
|
|
* Copyright (c) 2022, Luke Wilde <lukew@serenityos.org>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#include <AK/TypeCasts.h>
|
|
#include <AK/Vector.h>
|
|
#include <LibJS/Heap/Handle.h>
|
|
#include <LibWeb/DOM/Document.h>
|
|
#include <LibWeb/DOM/Element.h>
|
|
#include <LibWeb/DOM/ShadowRoot.h>
|
|
#include <LibWeb/HTML/Focus.h>
|
|
#include <LibWeb/UIEvents/FocusEvent.h>
|
|
|
|
namespace Web::HTML {
|
|
|
|
// https://html.spec.whatwg.org/multipage/interaction.html#focus-update-steps
|
|
static void run_focus_update_steps(Vector<JS::Handle<DOM::Node>> old_chain, Vector<JS::Handle<DOM::Node>> new_chain, DOM::Node* new_focus_target)
|
|
{
|
|
// 1. If the last entry in old chain and the last entry in new chain are the same,
|
|
// pop the last entry from old chain and the last entry from new chain and redo this step.
|
|
while (!old_chain.is_empty()
|
|
&& !new_chain.is_empty()
|
|
&& &old_chain.last() == &new_chain.last()) {
|
|
(void)old_chain.take_last();
|
|
(void)new_chain.take_last();
|
|
}
|
|
|
|
// 2. For each entry entry in old chain, in order, run these substeps:
|
|
for (auto& entry : old_chain) {
|
|
// FIXME: 1. If entry is an input element, and the change event applies to the element,
|
|
// and the element does not have a defined activation behavior,
|
|
// and the user has changed the element's value or its list of selected files
|
|
// while the control was focused without committing that change
|
|
// (such that it is different to what it was when the control was first focused),
|
|
// then fire an event named change at the element,
|
|
// with the bubbles attribute initialized to true.
|
|
|
|
JS::GCPtr<DOM::EventTarget> blur_event_target;
|
|
if (is<DOM::Element>(*entry)) {
|
|
// 2. If entry is an element, let blur event target be entry.
|
|
blur_event_target = entry.ptr();
|
|
} else if (is<DOM::Document>(*entry)) {
|
|
// If entry is a Document object, let blur event target be that Document object's relevant global object.
|
|
blur_event_target = &static_cast<DOM::Document&>(*entry).window();
|
|
}
|
|
|
|
// 3. If entry is the last entry in old chain, and entry is an Element,
|
|
// and the last entry in new chain is also an Element,
|
|
// then let related blur target be the last entry in new chain.
|
|
// Otherwise, let related blur target be null.
|
|
JS::GCPtr<DOM::EventTarget> related_blur_target;
|
|
if (!old_chain.is_empty()
|
|
&& &entry == &old_chain.last()
|
|
&& is<DOM::Element>(*entry)
|
|
&& !new_chain.is_empty()
|
|
&& is<DOM::Element>(*new_chain.last())) {
|
|
related_blur_target = new_chain.last().ptr();
|
|
}
|
|
|
|
// 4. If blur event target is not null, fire a focus event named blur at blur event target,
|
|
// with related blur target as the related target.
|
|
if (blur_event_target) {
|
|
// FIXME: Implement the "fire a focus event" spec operation.
|
|
auto blur_event = UIEvents::FocusEvent::create(blur_event_target->realm(), HTML::EventNames::blur);
|
|
blur_event->set_related_target(related_blur_target);
|
|
blur_event_target->dispatch_event(*blur_event);
|
|
}
|
|
}
|
|
|
|
// FIXME: 3. Apply any relevant platform-specific conventions for focusing new focus target.
|
|
// (For example, some platforms select the contents of a text control when that control is focused.)
|
|
(void)new_focus_target;
|
|
|
|
// 4. For each entry entry in new chain, in reverse order, run these substeps:
|
|
for (auto& entry : new_chain.in_reverse()) {
|
|
// 1. If entry is a focusable area: designate entry as the focused area of the document.
|
|
// FIXME: This isn't entirely right.
|
|
if (is<DOM::Element>(*entry))
|
|
entry->document().set_focused_element(&static_cast<DOM::Element&>(*entry));
|
|
|
|
JS::GCPtr<DOM::EventTarget> focus_event_target;
|
|
if (is<DOM::Element>(*entry)) {
|
|
// 2. If entry is an element, let focus event target be entry.
|
|
focus_event_target = entry.ptr();
|
|
} else if (is<DOM::Document>(*entry)) {
|
|
// If entry is a Document object, let focus event target be that Document object's relevant global object.
|
|
focus_event_target = &static_cast<DOM::Document&>(*entry).window();
|
|
}
|
|
|
|
// 3. If entry is the last entry in new chain, and entry is an Element,
|
|
// and the last entry in old chain is also an Element,
|
|
// then let related focus target be the last entry in old chain.
|
|
// Otherwise, let related focus target be null.
|
|
JS::GCPtr<DOM::EventTarget> related_focus_target;
|
|
if (!new_chain.is_empty()
|
|
&& &entry == &new_chain.last()
|
|
&& is<DOM::Element>(*entry)
|
|
&& !old_chain.is_empty()
|
|
&& is<DOM::Element>(*old_chain.last())) {
|
|
related_focus_target = old_chain.last().ptr();
|
|
}
|
|
|
|
// 4. If focus event target is not null, fire a focus event named focus at focus event target,
|
|
// with related focus target as the related target.
|
|
if (focus_event_target) {
|
|
// FIXME: Implement the "fire a focus event" spec operation.
|
|
auto focus_event = UIEvents::FocusEvent::create(focus_event_target->realm(), HTML::EventNames::focus);
|
|
focus_event->set_related_target(related_focus_target);
|
|
focus_event_target->dispatch_event(*focus_event);
|
|
}
|
|
}
|
|
}
|
|
|
|
// https://html.spec.whatwg.org/multipage/interaction.html#focus-chain
|
|
static Vector<JS::Handle<DOM::Node>> focus_chain(DOM::Node* subject)
|
|
{
|
|
// FIXME: Move this somewhere more spec-friendly.
|
|
if (!subject)
|
|
return {};
|
|
|
|
// 1. Let output be an empty list.
|
|
Vector<JS::Handle<DOM::Node>> output;
|
|
|
|
// 2. Let currentObject be subject.
|
|
auto* current_object = subject;
|
|
|
|
// 3. While true:
|
|
while (true) {
|
|
// 1. Append currentObject to output.
|
|
output.append(JS::make_handle(*current_object));
|
|
|
|
// FIXME: 2. If currentObject is an area element's shape, then append that area element to output.
|
|
|
|
// FIXME: Otherwise, if currentObject's DOM anchor is an element that is not currentObject itself, then append currentObject's DOM anchor to output.
|
|
|
|
// FIXME: Everything below needs work. The conditions are not entirely right.
|
|
if (!is<DOM::Document>(*current_object)) {
|
|
// 3. If currentObject is a focusable area, then set currentObject to currentObject's DOM anchor's node document.
|
|
current_object = ¤t_object->document();
|
|
} else if (is<DOM::Document>(*current_object)
|
|
&& static_cast<DOM::Document&>(*current_object).browsing_context()
|
|
&& !static_cast<DOM::Document&>(*current_object).browsing_context()->is_top_level()) {
|
|
// Otherwise, if currentObject is a Document whose browsing context is a child browsing context,
|
|
// then set currentObject to currentObject's browsing context's container.
|
|
current_object = static_cast<DOM::Document&>(*current_object).browsing_context()->container();
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
|
|
// 4. Return output.
|
|
return output;
|
|
}
|
|
|
|
// https://html.spec.whatwg.org/multipage/interaction.html#focusing-steps
|
|
// FIXME: This should accept more types.
|
|
void run_focusing_steps(DOM::Node* new_focus_target, DOM::Node* fallback_target, [[maybe_unused]] Optional<DeprecatedString> focus_trigger)
|
|
{
|
|
// FIXME: 1. If new focus target is not a focusable area, then set new focus target
|
|
// to the result of getting the focusable area for new focus target,
|
|
// given focus trigger if it was passed.
|
|
|
|
// 2. If new focus target is null, then:
|
|
if (!new_focus_target) {
|
|
// 1. If no fallback target was specified, then return.
|
|
if (!fallback_target)
|
|
return;
|
|
|
|
// 2. Otherwise, set new focus target to the fallback target.
|
|
new_focus_target = fallback_target;
|
|
}
|
|
|
|
// 3. If new focus target is a browsing context container with non-null nested browsing context,
|
|
// then set new focus target to the nested browsing context's active document.
|
|
if (is<HTML::BrowsingContextContainer>(*new_focus_target)) {
|
|
auto& browsing_context_container = static_cast<HTML::BrowsingContextContainer&>(*new_focus_target);
|
|
if (auto* nested_browsing_context = browsing_context_container.nested_browsing_context())
|
|
new_focus_target = nested_browsing_context->active_document();
|
|
}
|
|
|
|
// FIXME: 4. If new focus target is a focusable area and its DOM anchor is inert, then return.
|
|
|
|
// 5. If new focus target is the currently focused area of a top-level browsing context, then return.
|
|
if (!new_focus_target->document().browsing_context())
|
|
return;
|
|
auto& top_level_browsing_context = new_focus_target->document().browsing_context()->top_level_browsing_context();
|
|
if (new_focus_target == top_level_browsing_context.currently_focused_area().ptr())
|
|
return;
|
|
|
|
// 6. Let old chain be the current focus chain of the top-level browsing context in which
|
|
// new focus target finds itself.
|
|
auto old_chain = focus_chain(top_level_browsing_context.currently_focused_area());
|
|
|
|
// 7. Let new chain be the focus chain of new focus target.
|
|
auto new_chain = focus_chain(new_focus_target);
|
|
|
|
// 8. Run the focus update steps with old chain, new chain, and new focus target respectively.
|
|
run_focus_update_steps(old_chain, new_chain, new_focus_target);
|
|
}
|
|
|
|
void run_unfocusing_steps(DOM::Node* old_focus_target)
|
|
{
|
|
// NOTE: The unfocusing steps do not always result in the focus changing, even when applied to the currently focused
|
|
// area of a top-level browsing context. For example, if the currently focused area of a top-level browsing context
|
|
// is a viewport, then it will usually keep its focus regardless until another focusable area is explicitly focused
|
|
// with the focusing steps.
|
|
|
|
auto is_shadow_host = [](DOM::Node* node) {
|
|
return is<DOM::Element>(node) && static_cast<DOM::Element*>(node)->shadow_root() != nullptr;
|
|
};
|
|
|
|
// 1. If old focus target is a shadow host whose shadow root's delegates focus is true, and old focus target's
|
|
// shadow root is a shadow-including inclusive ancestor of the currently focused area of a top-level browsing
|
|
// context's DOM anchor, then set old focus target to that currently focused area of a top-level browsing
|
|
// context.
|
|
if (is_shadow_host(old_focus_target)) {
|
|
auto* shadow_root = static_cast<DOM::Element*>(old_focus_target)->shadow_root_internal();
|
|
if (shadow_root->delegates_focus()) {
|
|
auto& top_level_browsing_context = old_focus_target->document().browsing_context()->top_level_browsing_context();
|
|
if (auto currently_focused_area = top_level_browsing_context.currently_focused_area()) {
|
|
if (shadow_root->is_shadow_including_ancestor_of(*currently_focused_area)) {
|
|
old_focus_target = currently_focused_area;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// FIXME: 2. If old focus target is inert, then return.
|
|
|
|
// FIXME: 3. If old focus target is an area element and one of its shapes is the currently focused area of a
|
|
// top-level browsing context, or, if old focus target is an element with one or more scrollable regions, and one
|
|
// of them is the currently focused area of a top-level browsing context, then let old focus target be that
|
|
// currently focused area of a top-level browsing context.
|
|
|
|
// NOTE: HTMLAreaElement is currently missing the shapes property
|
|
|
|
auto& top_level_browsing_context = old_focus_target->document().browsing_context()->top_level_browsing_context();
|
|
|
|
// 4. Let old chain be the current focus chain of the top-level browsing context in which old focus target finds itself.
|
|
auto old_chain = focus_chain(top_level_browsing_context.currently_focused_area());
|
|
|
|
// 5. If old focus target is not one of the entries in old chain, then return.
|
|
for (auto& node : old_chain) {
|
|
if (old_focus_target != node) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
// 6. If old focus target is not a focusable area, then return.
|
|
if (!old_focus_target->is_focusable())
|
|
return;
|
|
|
|
// 7. Let topDocument be old chain's last entry.
|
|
auto* top_document = verify_cast<DOM::Document>(old_chain.last().ptr());
|
|
|
|
// 8. If topDocument's browsing context has system focus, then run the focusing steps for topDocument's viewport.
|
|
if (top_document->browsing_context()->system_visibility_state() == HTML::VisibilityState::Visible) {
|
|
// FIXME: run the focusing steps for topDocument's viewport (??)
|
|
} else {
|
|
// FIXME: Otherwise, apply any relevant platform-specific conventions for removing system focus from
|
|
// topDocument's browsing context, and run the focus update steps with old chain, an empty list, and null
|
|
// respectively.
|
|
|
|
// What? It already doesn't have system focus, what possible platform-specific conventions are there?
|
|
|
|
run_focus_update_steps(old_chain, {}, nullptr);
|
|
}
|
|
|
|
// FIXME: When the currently focused area of a top-level browsing context is somehow unfocused without another
|
|
// element being explicitly focused in its stead, the user agent must immediately run the unfocusing steps for that
|
|
// object.
|
|
|
|
// What? How are we supposed to detect when something is "somehow unfocused without another element being explicitly focused"?
|
|
}
|
|
|
|
}
|