
This partially implements CSS-Animations-1 (though there are references to CSS-Animations-2). Current limitations: - Multi-selector keyframes are not supported. - Most animation properties are ignored. - Timing functions are not applied. - Non-absolute values are not interpolated unless the target is also of the same non-absolute type (e.g. 10% -> 25%, but not 10% -> 20px). - The JavaScript interface is left as an exercise for the next poor soul looking at this code. With those said, this commit implements: - Interpolation for most common types - Proper keyframe resolution (including the synthetic from-keyframe containing the initial state) - Properly driven animations, and proper style invalidation Co-Authored-By: Andreas Kling <kling@serenityos.org>
39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
/*
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* Copyright (c) 2021, Sam Atkins <atkinssj@serenityos.org>
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* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/CSSConditionRulePrototype.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/CSS/CSSConditionRule.h>
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namespace Web::CSS {
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CSSConditionRule::CSSConditionRule(JS::Realm& realm, CSSRuleList& rules)
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: CSSGroupingRule(realm, rules)
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{
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}
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void CSSConditionRule::for_each_effective_style_rule(Function<void(CSSStyleRule const&)> const& callback) const
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{
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if (condition_matches())
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CSSGroupingRule::for_each_effective_style_rule(callback);
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}
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void CSSConditionRule::for_each_effective_keyframes_at_rule(Function<void(CSSKeyframesRule const&)> const& callback) const
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{
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if (condition_matches())
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CSSGroupingRule::for_each_effective_keyframes_at_rule(callback);
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}
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JS::ThrowCompletionOr<void> CSSConditionRule::initialize(JS::Realm& realm)
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{
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MUST_OR_THROW_OOM(Base::initialize(realm));
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set_prototype(&Bindings::ensure_web_prototype<Bindings::CSSConditionRulePrototype>(realm, "CSSConditionRule"));
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return {};
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}
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}
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