
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
50 lines
1.4 KiB
C++
50 lines
1.4 KiB
C++
/*
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* Copyright (c) 2020, Hüseyin Aslıtürk <asliturk@hotmail.com>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Function.h>
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#include <LibGUI/TextEditor.h>
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namespace GUI {
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class ColorInput final : public TextEditor {
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C_OBJECT(ColorInput);
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public:
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virtual ~ColorInput() override = default;
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bool has_alpha_channel() const { return m_color_has_alpha_channel; }
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void set_color_has_alpha_channel(bool has_alpha) { m_color_has_alpha_channel = has_alpha; }
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void set_color(Color, AllowCallback = AllowCallback::Yes);
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Color color() { return m_color; }
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void set_color_picker_title(DeprecatedString title) { m_color_picker_title = move(title); }
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DeprecatedString color_picker_title() { return m_color_picker_title; }
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Function<void()> on_change;
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protected:
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virtual void mousedown_event(MouseEvent&) override;
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virtual void mouseup_event(MouseEvent&) override;
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virtual void mousemove_event(MouseEvent&) override;
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virtual void paint_event(PaintEvent&) override;
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private:
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ColorInput();
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Gfx::IntRect color_rect() const;
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void set_color_internal(Color, AllowCallback, bool change_text);
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Color m_color;
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DeprecatedString m_color_picker_title { "Select color" };
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bool m_color_has_alpha_channel { true };
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bool m_may_be_color_rect_click { false };
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};
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}
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