
Note that as of this commit, there aren't any such throwers, and the call site in Heap::allocate will drop exceptions on the floor. This commit only serves to change the declaration of the overrides, make sure they return an empty value, and to propagate OOM errors frm their base initialize invocations.
92 lines
4.4 KiB
C++
92 lines
4.4 KiB
C++
/*
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* Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
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* Copyright (c) 2021-2022, Sam Atkins <atkinssj@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/CSS/Parser/Parser.h>
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#include <LibWeb/Layout/Node.h>
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#include <LibWeb/SVG/SVGGraphicsElement.h>
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#include <LibWeb/SVG/SVGSVGElement.h>
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namespace Web::SVG {
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SVGGraphicsElement::SVGGraphicsElement(DOM::Document& document, DOM::QualifiedName qualified_name)
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: SVGElement(document, move(qualified_name))
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{
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}
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JS::ThrowCompletionOr<void> SVGGraphicsElement::initialize(JS::Realm& realm)
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{
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MUST_OR_THROW_OOM(Base::initialize(realm));
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set_prototype(&Bindings::ensure_web_prototype<Bindings::SVGGraphicsElementPrototype>(realm, "SVGGraphicsElement"));
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return {};
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}
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void SVGGraphicsElement::apply_presentational_hints(CSS::StyleProperties& style) const
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{
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CSS::Parser::ParsingContext parsing_context { document() };
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for_each_attribute([&](auto& name, auto& value) {
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if (name.equals_ignoring_case("fill"sv)) {
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// FIXME: The `fill` attribute and CSS `fill` property are not the same! But our support is limited enough that they are equivalent for now.
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if (auto fill_value = parse_css_value(parsing_context, value, CSS::PropertyID::Fill))
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style.set_property(CSS::PropertyID::Fill, fill_value.release_nonnull());
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} else if (name.equals_ignoring_case("stroke"sv)) {
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// FIXME: The `stroke` attribute and CSS `stroke` property are not the same! But our support is limited enough that they are equivalent for now.
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if (auto stroke_value = parse_css_value(parsing_context, value, CSS::PropertyID::Stroke))
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style.set_property(CSS::PropertyID::Stroke, stroke_value.release_nonnull());
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} else if (name.equals_ignoring_case("stroke-width"sv)) {
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if (auto stroke_width_value = parse_css_value(parsing_context, value, CSS::PropertyID::StrokeWidth))
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style.set_property(CSS::PropertyID::StrokeWidth, stroke_width_value.release_nonnull());
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} else if (name.equals_ignoring_case("transform"sv)) {
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if (auto transform = parse_css_value(parsing_context, value, CSS::PropertyID::Transform))
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style.set_property(CSS::PropertyID::Transform, transform.release_nonnull());
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}
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});
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}
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Optional<Gfx::Color> SVGGraphicsElement::fill_color() const
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{
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if (!layout_node())
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return {};
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// FIXME: In the working-draft spec, `fill` is intended to be a shorthand, with `fill-color`
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// being what we actually want to use. But that's not final or widely supported yet.
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return layout_node()->computed_values().fill();
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}
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Optional<Gfx::Color> SVGGraphicsElement::stroke_color() const
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{
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if (!layout_node())
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return {};
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// FIXME: In the working-draft spec, `stroke` is intended to be a shorthand, with `stroke-color`
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// being what we actually want to use. But that's not final or widely supported yet.
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return layout_node()->computed_values().stroke();
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}
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Optional<float> SVGGraphicsElement::stroke_width() const
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{
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if (!layout_node())
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return {};
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// FIXME: Converting to pixels isn't really correct - values should be in "user units"
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// https://svgwg.org/svg2-draft/coords.html#TermUserUnits
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if (auto width = layout_node()->computed_values().stroke_width(); width.has_value()) {
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// Resolved relative to the "Scaled viewport size": https://www.w3.org/TR/2017/WD-fill-stroke-3-20170413/#scaled-viewport-size
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// FIXME: This isn't right, but it's something.
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CSSPixels viewport_width = 0;
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CSSPixels viewport_height = 0;
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if (auto* svg_svg_element = first_ancestor_of_type<SVGSVGElement>()) {
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if (auto* svg_svg_layout_node = svg_svg_element->layout_node()) {
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viewport_width = svg_svg_layout_node->computed_values().width().resolved(*svg_svg_layout_node, CSS::Length::make_px(0)).to_px(*svg_svg_layout_node);
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viewport_height = svg_svg_layout_node->computed_values().height().resolved(*svg_svg_layout_node, CSS::Length::make_px(0)).to_px(*svg_svg_layout_node);
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}
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}
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auto scaled_viewport_size = CSS::Length::make_px((viewport_width + viewport_height) * 0.5f);
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return width->resolved(*layout_node(), scaled_viewport_size).to_px(*layout_node()).value();
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}
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return {};
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}
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}
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