
Note that as of this commit, there aren't any such throwers, and the call site in Heap::allocate will drop exceptions on the floor. This commit only serves to change the declaration of the overrides, make sure they return an empty value, and to propagate OOM errors frm their base initialize invocations.
77 lines
1.9 KiB
C++
77 lines
1.9 KiB
C++
/*
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* Copyright (c) 2020-2022, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibGfx/Bitmap.h>
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#include <LibJS/Runtime/TypedArray.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/HTML/ImageData.h>
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namespace Web::HTML {
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JS::GCPtr<ImageData> ImageData::create_with_size(JS::Realm& realm, int width, int height)
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{
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if (width <= 0 || height <= 0)
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return nullptr;
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if (width > 16384 || height > 16384)
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return nullptr;
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auto data_or_error = JS::Uint8ClampedArray::create(realm, width * height * 4);
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if (data_or_error.is_error())
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return nullptr;
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auto data = JS::NonnullGCPtr<JS::Uint8ClampedArray>(*data_or_error.release_value());
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auto bitmap_or_error = Gfx::Bitmap::create_wrapper(Gfx::BitmapFormat::RGBA8888, Gfx::IntSize(width, height), 1, width * sizeof(u32), data->data().data());
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if (bitmap_or_error.is_error())
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return nullptr;
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return realm.heap().allocate<ImageData>(realm, realm, bitmap_or_error.release_value(), move(data));
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}
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ImageData::ImageData(JS::Realm& realm, NonnullRefPtr<Gfx::Bitmap> bitmap, JS::NonnullGCPtr<JS::Uint8ClampedArray> data)
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: PlatformObject(realm)
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, m_bitmap(move(bitmap))
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, m_data(move(data))
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{
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}
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ImageData::~ImageData() = default;
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JS::ThrowCompletionOr<void> ImageData::initialize(JS::Realm& realm)
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{
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MUST_OR_THROW_OOM(Base::initialize(realm));
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set_prototype(&Bindings::ensure_web_prototype<Bindings::ImageDataPrototype>(realm, "ImageData"));
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return {};
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}
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void ImageData::visit_edges(Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_data.ptr());
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}
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unsigned ImageData::width() const
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{
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return m_bitmap->width();
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}
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unsigned ImageData::height() const
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{
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return m_bitmap->height();
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}
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JS::Uint8ClampedArray* ImageData::data()
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{
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return m_data;
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}
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const JS::Uint8ClampedArray* ImageData::data() const
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{
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return m_data;
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}
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}
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