
Note that as of this commit, there aren't any such throwers, and the call site in Heap::allocate will drop exceptions on the floor. This commit only serves to change the declaration of the overrides, make sure they return an empty value, and to propagate OOM errors frm their base initialize invocations.
46 lines
1 KiB
C++
46 lines
1 KiB
C++
/*
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* Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibJS/Runtime/Set.h>
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namespace JS {
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NonnullGCPtr<Set> Set::create(Realm& realm)
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{
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return realm.heap().allocate<Set>(realm, *realm.intrinsics().set_prototype());
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}
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Set::Set(Object& prototype)
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: Object(ConstructWithPrototypeTag::Tag, prototype)
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{
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}
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ThrowCompletionOr<void> Set::initialize(Realm& realm)
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{
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m_values = Map::create(realm);
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return {};
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}
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NonnullGCPtr<Set> Set::copy() const
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{
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auto& vm = this->vm();
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auto& realm = *vm.current_realm();
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// FIXME: This is very inefficient, but there's no better way to do this at the moment, as the underlying Map
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// implementation of m_values uses a non-copyable RedBlackTree.
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auto result = Set::create(realm);
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for (auto const& entry : *this)
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result->set_add(entry.key);
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return *result;
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}
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void Set::visit_edges(Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_values);
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}
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}
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