
Note that as of this commit, there aren't any such throwers, and the call site in Heap::allocate will drop exceptions on the floor. This commit only serves to change the declaration of the overrides, make sure they return an empty value, and to propagate OOM errors frm their base initialize invocations.
50 lines
1.6 KiB
C++
50 lines
1.6 KiB
C++
/*
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* Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Optional.h>
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#include <AK/StringView.h>
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#include <LibJS/Runtime/Object.h>
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#include <LibJS/Runtime/PrivateEnvironment.h>
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#include <LibJS/Runtime/PropertyKey.h>
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namespace JS {
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class FunctionObject : public Object {
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JS_OBJECT(FunctionObject, Object);
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public:
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virtual ~FunctionObject() = default;
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virtual ThrowCompletionOr<void> initialize(Realm&) override { return {}; }
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// Table 7: Additional Essential Internal Methods of Function Objects, https://tc39.es/ecma262/#table-additional-essential-internal-methods-of-function-objects
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virtual ThrowCompletionOr<Value> internal_call(Value this_argument, MarkedVector<Value> arguments_list) = 0;
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virtual ThrowCompletionOr<NonnullGCPtr<Object>> internal_construct([[maybe_unused]] MarkedVector<Value> arguments_list, [[maybe_unused]] FunctionObject& new_target) { VERIFY_NOT_REACHED(); }
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virtual DeprecatedFlyString const& name() const = 0;
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void set_function_name(Variant<PropertyKey, PrivateName> const& name_arg, Optional<StringView> const& prefix = {});
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void set_function_length(double length);
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virtual bool is_strict_mode() const { return false; }
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virtual bool has_constructor() const { return false; }
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// [[Realm]]
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virtual Realm* realm() const { return nullptr; }
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protected:
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explicit FunctionObject(Realm&, Object* prototype);
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explicit FunctionObject(Object& prototype);
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private:
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virtual bool is_function() const override { return true; }
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};
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}
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